71 lines
2.0 KiB
C++
71 lines
2.0 KiB
C++
#ifndef __TRANSACTION_HPP
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#define __TRANSACTION_HPP
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#include "se/Command.hpp"
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#include "se/Response.hpp"
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/**
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* Each EPP command/response pair is modelled as a Transaction. A Transaction
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* associates a Response with a Command to enable the user to determine the
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* effect of each command. The {@link SessionManager} takes either a single
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* Transaction or an array of Transactions as an argument to {@link
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* SessionManager#execute}.
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*
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*/
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class Transaction
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{
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public:
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/**
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* Describe the state of a transaction. Initially, a transaction is
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* unprocessed. See the description of {@link
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* SessionManagerImpl#execute(Transaction[])} for the state transitions.
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*/
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enum State { UNPROCESSED, PROCESSED, RETRY, FATAL_ERROR };
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/// @TODO SWIG/Perl workaround - figure out why SWIG wants an empty constructor.
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Transaction () : hasError(false), errorCause("") {}
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/// Construct a Transaction.
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Transaction (Command* command, Response* response)
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: command(command), response(response), state(UNPROCESSED), hasError(false), errorCause("")
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{ }
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Command* getCommand() { return command; };
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Response* getResponse() { return response; };
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/**
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* Get the current state of this Transaction.
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*
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* @see SessionManagerImpl#execute(Transaction[])
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*/
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State getState() { return state; }
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void setState(State s) { state = s; }
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/**
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* Get the cause of failure of this Transaction (if any). Transaction
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* retains ownership.
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*/
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const EPPException* getCause() { return hasError ? &errorCause : NULL; }
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/**
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* Indicate the cause of failure of this Transaction. Similarly to {@link
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* #setState(TransactionState)}, the application should not generally use
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* this.
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*/
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void setCause(const EPPException& e)
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{
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errorCause = e;
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hasError = true;
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}
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private:
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Command* command;
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Response* response;
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State state;
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bool hasError;
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EPPException errorCause;
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};
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#endif // __TRANSACTION_HPP
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