GT2/GT2-Android/node_modules/smart-buffer/lib/smart-buffer.js

371 lines
13 KiB
JavaScript

var SmartBuffer = (function () {
/**
* Constructor for SmartBuffer.
* @param arg1 {Buffer || Number || String} Buffer to read from, or expected size to write to, or encoding to use.
* @param arg2 {String} Encoding to use for writing and reading strings. Defaults to utf8. If encoding is given in arg1, this is ignored.
* @constructor
*
* There are a few ways to construct a SmartBuffer:
*
* SmartBuffer() - Defaults to utf8, 4096 pre-set internal Buffer length.
* SmartBuffer(size) - Defaults to utf8, sets internal Buffer length to the size given.
* SmartBuffer(encoding) - Sets the given encoding, defaults to 4096 pre-set internal Buffer length.
* SmartBuffer(Buffer) - Defaults to utf8, sets the internal Buffer to the given buffer (same memory).
* SmartBuffer(Buffer, encoding) - Sets the given encoding, sets the internal Buffer to the given buffer (same memory).
*
*/
function SmartBuffer(arg1, arg2) {
var type;
switch (type = typeof arg1) {
case 'number':
if (isFinite(arg1) && arg1 > 0) {
this.buff = new Buffer(Math.ceil(arg1));
this.length = 0;
} else {
throw new Error('When specifying a size, it must be a valid number above zero.');
}
break;
case 'string':
if (Buffer.isEncoding(arg1)) {
this.buff = new Buffer(4096);
this.length = 0;
this.encoding = arg1;
} else {
throw new Error('Invalid Encoding');
}
break;
case 'object':
if (Buffer.isBuffer(arg1)) {
this.buff = arg1;
this.length = arg1.length;
} else {
throw new TypeError('First argument must be a Buffer, Number representing the size, or a String representing the encoding.');
}
break;
default:
this.buff = new Buffer(4096);
this.length = 0;
break;
}
if (typeof this.encoding === 'undefined') {
if (typeof arg2 === 'string') {
if (Buffer.isEncoding(arg2)) {
this.encoding = arg2;
} else {
throw new Error('Invalid Encoding');
}
}
}
this._readOffset = 0;
this._writeOffset = 0;
}
SmartBuffer.prototype._ensureWritable = function (len, offset) {
this._ensureCapacity(this.length + len + (typeof offset === 'number' ? offset : 0));
if (typeof offset === 'number') {
this.buff.copy(this.buff, offset + len, offset, this.buff.length);
}
this.length = Math.max(this.length + len, (typeof offset === 'number' ? offset : 0) + len);
};
SmartBuffer.prototype._ensureCapacity = function (minlen) {
var oldlen = this.buff.length;
if (minlen > oldlen) {
var data = this.buff;
var newlen = (oldlen * 3) / 2 + 1;
if (newlen < minlen)
newlen = minlen;
this.buff = new Buffer(newlen);
data.copy(this.buff, 0, 0, oldlen);
}
};
var makeReader = function (func, size) {
return function () {
var ret = func.call(this.buff, this._readOffset);
this._readOffset += size;
return ret;
}
};
var makeWriter = function (func, size) {
return function (value, offset) {
this._ensureWritable(size, offset);
func.call(this.buff, value, typeof offset === 'number' ? offset : this._writeOffset);
this._writeOffset += size;
return this;
}
};
/*
Read Operations
*/
SmartBuffer.prototype.readInt8 = makeReader(Buffer.prototype.readInt8, 1);
SmartBuffer.prototype.readInt16BE = makeReader(Buffer.prototype.readInt16BE, 2);
SmartBuffer.prototype.readInt16LE = makeReader(Buffer.prototype.readInt16LE, 2);
SmartBuffer.prototype.readInt32BE = makeReader(Buffer.prototype.readInt32BE, 4);
SmartBuffer.prototype.readInt32LE = makeReader(Buffer.prototype.readInt32LE, 4);
SmartBuffer.prototype.readUInt8 = makeReader(Buffer.prototype.readUInt8, 1);
SmartBuffer.prototype.readUInt16BE = makeReader(Buffer.prototype.readUInt16BE, 2);
SmartBuffer.prototype.readUInt16LE = makeReader(Buffer.prototype.readUInt16LE, 2);
SmartBuffer.prototype.readUInt32BE = makeReader(Buffer.prototype.readUInt32BE, 4);
SmartBuffer.prototype.readUInt32LE = makeReader(Buffer.prototype.readUInt32LE, 4);
SmartBuffer.prototype.readFloatBE = makeReader(Buffer.prototype.readFloatBE, 4);
SmartBuffer.prototype.readFloatLE = makeReader(Buffer.prototype.readFloatLE, 4);
SmartBuffer.prototype.readDoubleBE = makeReader(Buffer.prototype.readDoubleBE, 8);
SmartBuffer.prototype.readDoubleLE = makeReader(Buffer.prototype.readDoubleLE, 8);
/**
* Reads a string of the given length.
* @param length {Number} The length of the string to read. (Defaults to the length of the remaining data)
* @param encoding {String} The encoding to use. (Defaults to encoding set in constructor, or utf8)
* @returns {string} The string.
*/
SmartBuffer.prototype.readString = function (length, encoding) {
var len = Math.min(length, this.length - this._readOffset) || (this.length - this._readOffset);
var ret = this.buff.slice(this._readOffset, this._readOffset + len).toString(encoding || this.encoding);
this._readOffset += len;
return ret;
};
/**
* Reads a null terminated string from the underlying buffer.
* @param encoding {String} Encoding to use. Defaults to encoding set in constructor, or utf8.
* @returns {string}
*/
SmartBuffer.prototype.readStringNT = function (encoding) {
var nullpos = this.length;
for (var i = this._readOffset; i < this.length; i++) {
if (this.buff[i] == 0x00) {
nullpos = i;
break;
}
}
var result = this.buff.slice(this._readOffset, nullpos);
this._readOffset = nullpos + 1;
return result.toString(encoding || this.encoding);
};
/**
* Reads a specified number of bytes.
* @param len {Number} Numbers of bytes to read. (Defaults to the remaining data length)
* @returns {Buffer} Buffer containing the read bytes.
*/
SmartBuffer.prototype.readBuffer = function (len) {
var endpoint = Math.min(this.length, this._readOffset + (typeof len === 'number' ? len : this.length));
var ret = this.buff.slice(this._readOffset, endpoint);
this._readOffset = endpoint;
return ret;
};
/**
* Reads a null terminated sequence of bytes from the underlying buffer.
* @returns {Buffer} Buffer containing the read bytes.
*/
SmartBuffer.prototype.readBufferNT = function () {
var nullpos = this.length;
for (var i = this._readOffset; i < this.length; i++) {
if (this.buff[i] == 0x00) {
nullpos = i;
break;
}
}
var ret = this.buff.slice(this._readOffset, nullpos);
this._readOffset = nullpos + 1;
return ret;
};
/*
Write Operations
*/
SmartBuffer.prototype.writeInt8 = makeWriter(Buffer.prototype.writeInt8, 1);
SmartBuffer.prototype.writeInt16BE = makeWriter(Buffer.prototype.writeInt16BE, 2);
SmartBuffer.prototype.writeInt16LE = makeWriter(Buffer.prototype.writeInt16LE, 2);
SmartBuffer.prototype.writeInt32BE = makeWriter(Buffer.prototype.writeInt32BE, 4);
SmartBuffer.prototype.writeInt32LE = makeWriter(Buffer.prototype.writeInt32LE, 4);
SmartBuffer.prototype.writeUInt8 = makeWriter(Buffer.prototype.writeUInt8, 1);
SmartBuffer.prototype.writeUInt16BE = makeWriter(Buffer.prototype.writeUInt16BE, 2);
SmartBuffer.prototype.writeUInt16LE = makeWriter(Buffer.prototype.writeUInt16LE, 2);
SmartBuffer.prototype.writeUInt32BE = makeWriter(Buffer.prototype.writeUInt32BE, 4);
SmartBuffer.prototype.writeUInt32LE = makeWriter(Buffer.prototype.writeUInt32LE, 4);
SmartBuffer.prototype.writeFloatBE = makeWriter(Buffer.prototype.writeFloatBE, 4);
SmartBuffer.prototype.writeFloatLE = makeWriter(Buffer.prototype.writeFloatLE, 4);
SmartBuffer.prototype.writeDoubleBE = makeWriter(Buffer.prototype.writeDoubleBE, 8);
SmartBuffer.prototype.writeDoubleLE = makeWriter(Buffer.prototype.writeDoubleLE, 8);
/**
* Writes a string to the underlying buffer.
* @param value {String} The string to write.
* @param offset {Number} The offset to write the string to. (Encoding can also be set here in place of offset)
* @param encoding {String} The encoding to use. (Defaults to encoding set in constructor, or to utf8)
* @returns {*}
*/
SmartBuffer.prototype.writeString = function (value, offset, encoding) {
var len, _offset, type = typeof offset;
if (type === 'number') {
_offset = offset;
} else if (type === 'string') {
encoding = offset;
offset = this._writeOffset;
} else {
encoding = undefined;
offset = this._writeOffset;
}
len = Buffer.byteLength(value, encoding || this.encoding);
this._ensureWritable(len, _offset);
this.buff.write(value, offset, len, encoding || this.encoding);
this._writeOffset += len;
return this;
};
/**
* Writes a null terminated string to the underlying buffer.
* @param value {String} The string to write.
* @param offset {Number} The offset to write the string to. (Encoding can also be set here in place of offset)
* @param encoding {String} The encoding to use. (Defaults to encoding set in constructor, or to utf8)
* @returns {*}
*/
SmartBuffer.prototype.writeStringNT = function (value, offset, encoding) {
this.writeString(value, offset, encoding);
this.writeUInt8(0x00, (typeof offset === 'number' ? offset + value.length : this._writeOffset));
return this;
};
/**
* Writes a Buffer to the underlying buffer.
* @param value {Buffer} The buffer to write.
* @param offset {Number} The offset to write the Buffer to.
* @returns {*}
*/
SmartBuffer.prototype.writeBuffer = function (value, offset) {
var len = value.length;
this._ensureWritable(len, offset);
value.copy(this.buff, typeof offset === 'number' ? offset : this._writeOffset);
this._writeOffset += len;
return this;
};
/**
* Writes a null terminated Buffer to the underlying buffer.
* @param value {Buffer} The buffer to write.
* @param offset {Number} The offset to write the Buffer to.
* @returns {*}
*/
SmartBuffer.prototype.writeBufferNT = function (value, offset) {
this.writeBuffer(value, offset);
this.writeUInt8(0x00, (typeof offset === 'number' ? offset + value.length : this._writeOffset));
return this;
};
/**
* Resets the Endless Buffer.
*/
SmartBuffer.prototype.clear = function () {
this._writeOffset = 0;
this._readOffset = 0;
this.length = 0;
};
/**
* Gets the remaining number of bytes to be read from the existing Buffer.
* @returns {number} The number of bytes remaining.
*/
SmartBuffer.prototype.remaining = function () {
return this.length - this._readOffset;
};
/**
* Skips the read position forward by the amount of given.
* @param amount {Number} The amount of bytes to skip forward.
*/
SmartBuffer.prototype.skip = function (amount) {
if (this._readOffset + amount > this.length)
throw new Error('Target position is beyond the bounds of the data.');
this._readOffset += amount;
};
/**
* Rewinds the read position backward by the amount given.
* @param amount {Number} The amount of bytes to reverse backward.
*/
SmartBuffer.prototype.rewind = function (amount) {
if (this._readOffset - amount < 0)
throw new Error('Target position is beyond the bounds of the data.');
this._readOffset -= amount;
};
/**
* Skips the read position to the given position.
* @param position {Number} The position to skip to.
*/
SmartBuffer.prototype.skipTo = function (position) {
if (position < 0 || position > this.length)
throw new Error('Target position is beyond the bounds of the data.');
this._readOffset = position;
};
/**
* Gets the underlying Buffer.
* @returns {*}
*/
SmartBuffer.prototype.toBuffer = function () {
return this.buff.slice(0, this.length);
};
/**
* Gets a string representation of the underlying Buffer.
* @param encoding {String} Encoding to use. (Defaults to encoding set in constructor, or utf8.)
* @returns {*}
*/
SmartBuffer.prototype.toString = function (encoding) {
return this.buff.toString(encoding || this.encoding, 0, this.length);
};
/**
* Destroys the underlying Buffer, and resets the SmartBuffer.
*/
SmartBuffer.prototype.destroy = function () {
delete this.buff;
this.clear();
};
return SmartBuffer;
})();
module.exports = SmartBuffer;