GT2/GT2-Android/node_modules/react-native/Libraries/Lists/FillRateHelper.js

247 lines
7.6 KiB
JavaScript

/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule FillRateHelper
* @flow
* @format
*/
/* eslint-disable no-console */
'use strict';
/* $FlowFixMe(>=0.54.0 site=react_native_oss) This comment suppresses an error
* found when Flow v0.54 was deployed. To see the error delete this comment and
* run Flow. */
const performanceNow = require('fbjs/lib/performanceNow');
/* $FlowFixMe(>=0.54.0 site=react_native_oss) This comment suppresses an error
* found when Flow v0.54 was deployed. To see the error delete this comment and
* run Flow. */
const warning = require('fbjs/lib/warning');
export type FillRateInfo = Info;
class Info {
any_blank_count = 0;
any_blank_ms = 0;
any_blank_speed_sum = 0;
mostly_blank_count = 0;
mostly_blank_ms = 0;
pixels_blank = 0;
pixels_sampled = 0;
pixels_scrolled = 0;
total_time_spent = 0;
sample_count = 0;
}
type FrameMetrics = {inLayout?: boolean, length: number, offset: number};
const DEBUG = false;
let _listeners: Array<(Info) => void> = [];
let _minSampleCount = 10;
let _sampleRate = DEBUG ? 1 : null;
/**
* A helper class for detecting when the maximem fill rate of `VirtualizedList` is exceeded.
* By default the sampling rate is set to zero and this will do nothing. If you want to collect
* samples (e.g. to log them), make sure to call `FillRateHelper.setSampleRate(0.0-1.0)`.
*
* Listeners and sample rate are global for all `VirtualizedList`s - typical usage will combine with
* `SceneTracker.getActiveScene` to determine the context of the events.
*/
class FillRateHelper {
_anyBlankStartTime = (null: ?number);
_enabled = false;
_getFrameMetrics: (index: number) => ?FrameMetrics;
_info = new Info();
_mostlyBlankStartTime = (null: ?number);
_samplesStartTime = (null: ?number);
static addListener(callback: FillRateInfo => void): {remove: () => void} {
warning(
_sampleRate !== null,
'Call `FillRateHelper.setSampleRate` before `addListener`.',
);
_listeners.push(callback);
return {
remove: () => {
_listeners = _listeners.filter(listener => callback !== listener);
},
};
}
static setSampleRate(sampleRate: number) {
_sampleRate = sampleRate;
}
static setMinSampleCount(minSampleCount: number) {
_minSampleCount = minSampleCount;
}
constructor(getFrameMetrics: (index: number) => ?FrameMetrics) {
this._getFrameMetrics = getFrameMetrics;
this._enabled = (_sampleRate || 0) > Math.random();
this._resetData();
}
activate() {
if (this._enabled && this._samplesStartTime == null) {
DEBUG && console.debug('FillRateHelper: activate');
this._samplesStartTime = performanceNow();
}
}
deactivateAndFlush() {
if (!this._enabled) {
return;
}
const start = this._samplesStartTime; // const for flow
if (start == null) {
DEBUG &&
console.debug('FillRateHelper: bail on deactivate with no start time');
return;
}
if (this._info.sample_count < _minSampleCount) {
// Don't bother with under-sampled events.
this._resetData();
return;
}
const total_time_spent = performanceNow() - start;
const info: any = {
...this._info,
total_time_spent,
};
if (DEBUG) {
const derived = {
avg_blankness: this._info.pixels_blank / this._info.pixels_sampled,
avg_speed: this._info.pixels_scrolled / (total_time_spent / 1000),
avg_speed_when_any_blank:
this._info.any_blank_speed_sum / this._info.any_blank_count,
any_blank_per_min:
this._info.any_blank_count / (total_time_spent / 1000 / 60),
any_blank_time_frac: this._info.any_blank_ms / total_time_spent,
mostly_blank_per_min:
this._info.mostly_blank_count / (total_time_spent / 1000 / 60),
mostly_blank_time_frac: this._info.mostly_blank_ms / total_time_spent,
};
for (const key in derived) {
derived[key] = Math.round(1000 * derived[key]) / 1000;
}
console.debug('FillRateHelper deactivateAndFlush: ', {derived, info});
}
_listeners.forEach(listener => listener(info));
this._resetData();
}
computeBlankness(
props: {
data: Array<any>,
getItemCount: (data: Array<any>) => number,
initialNumToRender: number,
},
state: {
first: number,
last: number,
},
scrollMetrics: {
dOffset: number,
offset: number,
velocity: number,
visibleLength: number,
},
): number {
if (
!this._enabled ||
props.getItemCount(props.data) === 0 ||
this._samplesStartTime == null
) {
return 0;
}
const {dOffset, offset, velocity, visibleLength} = scrollMetrics;
// Denominator metrics that we track for all events - most of the time there is no blankness and
// we want to capture that.
this._info.sample_count++;
this._info.pixels_sampled += Math.round(visibleLength);
this._info.pixels_scrolled += Math.round(Math.abs(dOffset));
const scrollSpeed = Math.round(Math.abs(velocity) * 1000); // px / sec
// Whether blank now or not, record the elapsed time blank if we were blank last time.
const now = performanceNow();
if (this._anyBlankStartTime != null) {
this._info.any_blank_ms += now - this._anyBlankStartTime;
}
this._anyBlankStartTime = null;
if (this._mostlyBlankStartTime != null) {
this._info.mostly_blank_ms += now - this._mostlyBlankStartTime;
}
this._mostlyBlankStartTime = null;
let blankTop = 0;
let first = state.first;
let firstFrame = this._getFrameMetrics(first);
while (first <= state.last && (!firstFrame || !firstFrame.inLayout)) {
firstFrame = this._getFrameMetrics(first);
first++;
}
// Only count blankTop if we aren't rendering the first item, otherwise we will count the header
// as blank.
if (firstFrame && first > 0) {
blankTop = Math.min(
visibleLength,
Math.max(0, firstFrame.offset - offset),
);
}
let blankBottom = 0;
let last = state.last;
let lastFrame = this._getFrameMetrics(last);
while (last >= state.first && (!lastFrame || !lastFrame.inLayout)) {
lastFrame = this._getFrameMetrics(last);
last--;
}
// Only count blankBottom if we aren't rendering the last item, otherwise we will count the
// footer as blank.
if (lastFrame && last < props.getItemCount(props.data) - 1) {
const bottomEdge = lastFrame.offset + lastFrame.length;
blankBottom = Math.min(
visibleLength,
Math.max(0, offset + visibleLength - bottomEdge),
);
}
const pixels_blank = Math.round(blankTop + blankBottom);
const blankness = pixels_blank / visibleLength;
if (blankness > 0) {
this._anyBlankStartTime = now;
this._info.any_blank_speed_sum += scrollSpeed;
this._info.any_blank_count++;
this._info.pixels_blank += pixels_blank;
if (blankness > 0.5) {
this._mostlyBlankStartTime = now;
this._info.mostly_blank_count++;
}
} else if (scrollSpeed < 0.01 || Math.abs(dOffset) < 1) {
this.deactivateAndFlush();
}
return blankness;
}
enabled(): boolean {
return this._enabled;
}
_resetData() {
this._anyBlankStartTime = null;
this._info = new Info();
this._mostlyBlankStartTime = null;
this._samplesStartTime = null;
}
}
module.exports = FillRateHelper;