GT2/GT2-Android/node_modules/encoding/package.json

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{
"_args": [
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{
"raw": "encoding@^0.1.11",
"scope": null,
"escapedName": "encoding",
"name": "encoding",
"rawSpec": "^0.1.11",
"spec": ">=0.1.11 <0.2.0",
"type": "range"
},
"/home/jdaugherty/work/GT2/GT2-Android/node_modules/node-fetch"
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"_from": "encoding@>=0.1.11 <0.2.0",
"_id": "encoding@0.1.12",
"_inCache": true,
"_location": "/encoding",
"_nodeVersion": "5.3.0",
"_npmUser": {
"name": "andris",
"email": "andris@kreata.ee"
},
"_npmVersion": "3.3.12",
"_phantomChildren": {},
"_requested": {
"raw": "encoding@^0.1.11",
"scope": null,
"escapedName": "encoding",
"name": "encoding",
"rawSpec": "^0.1.11",
"spec": ">=0.1.11 <0.2.0",
"type": "range"
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"_requiredBy": [
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"_resolved": "https://registry.npmjs.org/encoding/-/encoding-0.1.12.tgz",
"_shasum": "538b66f3ee62cd1ab51ec323829d1f9480c74beb",
"_shrinkwrap": null,
"_spec": "encoding@^0.1.11",
"_where": "/home/jdaugherty/work/GT2/GT2-Android/node_modules/node-fetch",
"author": {
"name": "Andris Reinman"
},
"bugs": {
"url": "https://github.com/andris9/encoding/issues"
},
"dependencies": {
"iconv-lite": "~0.4.13"
},
"description": "Convert encodings, uses iconv by default and fallbacks to iconv-lite if needed",
"devDependencies": {
"iconv": "~2.1.11",
"nodeunit": "~0.9.1"
},
"directories": {},
"dist": {
"shasum": "538b66f3ee62cd1ab51ec323829d1f9480c74beb",
"tarball": "https://registry.npmjs.org/encoding/-/encoding-0.1.12.tgz"
},
"gitHead": "91ae950aaa854a119122c27cdbabd8c5585106f7",
"homepage": "https://github.com/andris9/encoding#readme",
"license": "MIT",
"main": "lib/encoding.js",
"maintainers": [
{
"name": "andris",
"email": "andris@node.ee"
}
],
"name": "encoding",
"optionalDependencies": {},
"readme": "# Encoding\n\n**encoding** is a simple wrapper around [node-iconv](https://github.com/bnoordhuis/node-iconv) and [iconv-lite](https://github.com/ashtuchkin/iconv-lite/) to convert strings from one encoding to another. If node-iconv is not available for some reason,\niconv-lite will be used instead of it as a fallback.\n\n[![Build Status](https://secure.travis-ci.org/andris9/encoding.svg)](http://travis-ci.org/andris9/Nodemailer)\n[![npm version](https://badge.fury.io/js/encoding.svg)](http://badge.fury.io/js/encoding)\n\n## Install\n\nInstall through npm\n\n npm install encoding\n\n## Usage\n\nRequire the module\n\n var encoding = require(\"encoding\");\n\nConvert with encoding.convert()\n\n var resultBuffer = encoding.convert(text, toCharset, fromCharset);\n\nWhere\n\n * **text** is either a Buffer or a String to be converted\n * **toCharset** is the characterset to convert the string\n * **fromCharset** (*optional*, defaults to UTF-8) is the source charset\n\nOutput of the conversion is always a Buffer object.\n\nExample\n\n var result = encoding.convert(\"ÕÄÖÜ\", \"Latin_1\");\n console.log(result); //<Buffer d5 c4 d6 dc>\n\n## iconv support\n\nBy default only iconv-lite is bundled. If you need node-iconv support, you need to add it\nas an additional dependency for your project:\n\n ...,\n \"dependencies\":{\n \"encoding\": \"*\",\n \"iconv\": \"*\"\n },\n ...\n\n## License\n\n**MIT**\n",
"readmeFilename": "README.md",
"repository": {
"type": "git",
"url": "git+https://github.com/andris9/encoding.git"
},
"scripts": {
"test": "nodeunit test"
},
"version": "0.1.12"
}