GT2/GT2-Android/node_modules/basic-auth-connect/index.js

128 lines
3.2 KiB
JavaScript

var http = require('http');
/*!
* Connect - basicAuth
* Copyright(c) 2010 Sencha Inc.
* Copyright(c) 2011 TJ Holowaychuk
* MIT Licensed
*/
/**
* Basic Auth:
*
* Status: Deprecated. No bug reports or pull requests are welcomed
* for this middleware. However, this middleware will not be removed.
* Instead, you should use [basic-auth](https://github.com/visionmedia/node-basic-auth).
*
* Enfore basic authentication by providing a `callback(user, pass)`,
* which must return `true` in order to gain access. Alternatively an async
* method is provided as well, invoking `callback(user, pass, callback)`. Populates
* `req.user`. The final alternative is simply passing username / password
* strings.
*
* Simple username and password
*
* connect(connect.basicAuth('username', 'password'));
*
* Callback verification
*
* connect()
* .use(connect.basicAuth(function(user, pass){
* return 'tj' == user && 'wahoo' == pass;
* }))
*
* Async callback verification, accepting `fn(err, user)`.
*
* connect()
* .use(connect.basicAuth(function(user, pass, fn){
* User.authenticate({ user: user, pass: pass }, fn);
* }))
*
* @param {Function|String} callback or username
* @param {String} realm
* @api public
*/
module.exports = function basicAuth(callback, realm) {
var username, password;
// user / pass strings
if ('string' == typeof callback) {
username = callback;
password = realm;
if ('string' != typeof password) throw new Error('password argument required');
realm = arguments[2];
callback = function(user, pass){
return user == username && pass == password;
}
}
realm = realm || 'Authorization Required';
return function(req, res, next) {
var authorization = req.headers.authorization;
if (req.user) return next();
if (!authorization) return unauthorized(res, realm);
var parts = authorization.split(' ');
if (parts.length !== 2) return next(error(400));
var scheme = parts[0]
, credentials = new Buffer(parts[1], 'base64').toString()
, index = credentials.indexOf(':');
if ('Basic' != scheme || index < 0) return next(error(400));
var user = credentials.slice(0, index)
, pass = credentials.slice(index + 1);
// async
if (callback.length >= 3) {
callback(user, pass, function(err, user){
if (err || !user) return unauthorized(res, realm);
req.user = req.remoteUser = user;
next();
});
// sync
} else {
if (callback(user, pass)) {
req.user = req.remoteUser = user;
next();
} else {
unauthorized(res, realm);
}
}
}
};
/**
* Respond with 401 "Unauthorized".
*
* @param {ServerResponse} res
* @param {String} realm
* @api private
*/
function unauthorized(res, realm) {
res.statusCode = 401;
res.setHeader('WWW-Authenticate', 'Basic realm="' + realm + '"');
res.end('Unauthorized');
};
/**
* Generate an `Error` from the given status `code`
* and optional `msg`.
*
* @param {Number} code
* @param {String} msg
* @return {Error}
* @api private
*/
function error(code, msg){
var err = new Error(msg || http.STATUS_CODES[code]);
err.status = code;
return err;
};