GT2/GT2-iOS/node_modules/xdl/build/Utils.js.flow

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/**
* @flow
*/
import ncp from 'ncp';
export function ncpAsync(source: string, dest: string, options: any = {}) {
return new Promise((resolve, reject) => {
ncp(source, dest, options, err => {
if (err) {
reject(err);
} else {
resolve();
}
});
});
}
export class Semaphore {
queue: Array<(v: boolean) => void> = [];
available = 1;
async acquire(): Promise<boolean> {
if (this.available > 0) {
this.available -= 1;
return Promise.resolve(true);
}
// If there is no permit available, we return a promise that resolves once the semaphore gets
// signaled enough times that "available" is equal to one.
return new Promise(resolver => this.queue.push(resolver));
}
release() {
this.available += 1;
if (this.available > 1 && this.queue.length > 0) {
throw new Error('this.available should never be > 0 when there is someone waiting.');
} else if (this.available === 1 && this.queue.length > 0) {
// If there is someone else waiting, immediately consume the permit that was released
// at the beginning of this function and let the waiting function resume.
this.available -= 1;
const nextResolver = this.queue.shift();
if (nextResolver) {
nextResolver(true);
}
}
}
}