345 lines
13 KiB
Objective-C
345 lines
13 KiB
Objective-C
#import "RNGestureHandler.h"
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#import "Handlers/RNNativeViewHandler.h"
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#import <UIKit/UIGestureRecognizerSubclass.h>
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#import <React/UIView+React.h>
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@interface UIGestureRecognizer (GestureHandler)
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@property (nonatomic, readonly) RNGestureHandler *gestureHandler;
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@end
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@implementation UIGestureRecognizer (GestureHandler)
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- (RNGestureHandler *)gestureHandler
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{
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id delegate = self.delegate;
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if ([delegate isKindOfClass:[RNGestureHandler class]]) {
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return (RNGestureHandler *)delegate;
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}
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return nil;
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}
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@end
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typedef struct RNGHHitSlop {
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CGFloat top, left, bottom, right, width, height;
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} RNGHHitSlop;
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static RNGHHitSlop RNGHHitSlopEmpty = { NAN, NAN, NAN, NAN, NAN, NAN };
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#define RNGH_HIT_SLOP_GET(key) (prop[key] == nil ? NAN : [prop[key] doubleValue])
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#define RNGH_HIT_SLOP_IS_SET(hitSlop) (!isnan(hitSlop.left) || !isnan(hitSlop.right) || \
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!isnan(hitSlop.top) || !isnan(hitSlop.bottom))
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#define RNGH_HIT_SLOP_INSET(key) (isnan(hitSlop.key) ? 0. : hitSlop.key)
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CGRect RNGHHitSlopInsetRect(CGRect rect, RNGHHitSlop hitSlop) {
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rect.origin.x -= RNGH_HIT_SLOP_INSET(left);
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rect.origin.y -= RNGH_HIT_SLOP_INSET(top);
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if (!isnan(hitSlop.width)) {
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if (!isnan(hitSlop.right)) {
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rect.origin.x = rect.size.width - hitSlop.width + RNGH_HIT_SLOP_INSET(right);
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}
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rect.size.width = hitSlop.width;
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} else {
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rect.size.width += (RNGH_HIT_SLOP_INSET(left) + RNGH_HIT_SLOP_INSET(right));
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}
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if (!isnan(hitSlop.height)) {
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if (!isnan(hitSlop.bottom)) {
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rect.origin.y = rect.size.height - hitSlop.height + RNGH_HIT_SLOP_INSET(bottom);
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}
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rect.size.height = hitSlop.height;
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} else {
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rect.size.height += (RNGH_HIT_SLOP_INSET(top) + RNGH_HIT_SLOP_INSET(bottom));
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}
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return rect;
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}
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static NSHashTable<RNGestureHandler *> *allGestureHandlers;
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@implementation RNGestureHandler {
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NSArray<NSNumber *> *_handlersToWaitFor;
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NSArray<NSNumber *> *_simultaneousHandlers;
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RNGHHitSlop _hitSlop;
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uint16_t _eventCoalescingKey;
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}
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- (instancetype)initWithTag:(NSNumber *)tag
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{
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if ((self = [super init])) {
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_tag = tag;
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_lastState = RNGestureHandlerStateUndetermined;
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_hitSlop = RNGHHitSlopEmpty;
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static dispatch_once_t onceToken;
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dispatch_once(&onceToken, ^{
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allGestureHandlers = [NSHashTable weakObjectsHashTable];
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});
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[allGestureHandlers addObject:self];
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}
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return self;
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}
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- (void)configure:(NSDictionary *)config
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{
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_handlersToWaitFor = [RCTConvert NSNumberArray:config[@"waitFor"]];
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_simultaneousHandlers = [RCTConvert NSNumberArray:config[@"simultaneousHandlers"]];
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id prop = config[@"enabled"];
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if (prop != nil) {
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self.enabled = [RCTConvert BOOL:prop];
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} else {
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self.enabled = YES;
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}
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prop = config[@"shouldCancelWhenOutside"];
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if (prop != nil) {
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_shouldCancelWhenOutside = [RCTConvert BOOL:prop];
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} else {
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_shouldCancelWhenOutside = NO;
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}
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prop = config[@"hitSlop"];
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if ([prop isKindOfClass:[NSNumber class]]) {
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_hitSlop.left = _hitSlop.right = _hitSlop.top = _hitSlop.bottom = [prop doubleValue];
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} else if (prop != nil) {
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_hitSlop.left = _hitSlop.right = RNGH_HIT_SLOP_GET(@"horizontal");
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_hitSlop.top = _hitSlop.bottom = RNGH_HIT_SLOP_GET(@"vertical");
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_hitSlop.left = RNGH_HIT_SLOP_GET(@"left");
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_hitSlop.right = RNGH_HIT_SLOP_GET(@"right");
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_hitSlop.top = RNGH_HIT_SLOP_GET(@"top");
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_hitSlop.bottom = RNGH_HIT_SLOP_GET(@"bottom");
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_hitSlop.width = RNGH_HIT_SLOP_GET(@"width");
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_hitSlop.height = RNGH_HIT_SLOP_GET(@"height");
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if (isnan(_hitSlop.left) && isnan(_hitSlop.right) && !isnan(_hitSlop.width)) {
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RCTLogError(@"When width is set one of left or right pads need to be defined");
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}
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if (!isnan(_hitSlop.width) && !isnan(_hitSlop.left) && !isnan(_hitSlop.right)) {
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RCTLogError(@"Cannot have all of left, right and width defined");
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}
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if (isnan(_hitSlop.top) && isnan(_hitSlop.bottom) && !isnan(_hitSlop.height)) {
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RCTLogError(@"When height is set one of top or bottom pads need to be defined");
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}
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if (!isnan(_hitSlop.height) && !isnan(_hitSlop.top) && !isnan(_hitSlop.bottom)) {
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RCTLogError(@"Cannot have all of top, bottom and height defined");
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}
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}
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}
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- (void)setEnabled:(BOOL)enabled
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{
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_enabled = enabled;
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self.recognizer.enabled = enabled;
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}
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- (void)bindToView:(UIView *)view
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{
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view.userInteractionEnabled = YES;
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self.recognizer.delegate = self;
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[view addGestureRecognizer:self.recognizer];
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}
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- (void)unbindFromView
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{
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[self.recognizer.view removeGestureRecognizer:self.recognizer];
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self.recognizer.delegate = nil;
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}
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- (RNGestureHandlerEventExtraData *)eventExtraData:(UIGestureRecognizer *)recognizer
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{
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return [RNGestureHandlerEventExtraData
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forPosition:[recognizer locationInView:recognizer.view]
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withAbsolutePosition:[recognizer locationInView:recognizer.view.window]
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withNumberOfTouches:recognizer.numberOfTouches];
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}
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- (void)handleGesture:(UIGestureRecognizer *)recognizer
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{
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RNGestureHandlerEventExtraData *eventData = [self eventExtraData:recognizer];
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[self sendEventsInState:self.state forViewWithTag:recognizer.view.reactTag withExtraData:eventData];
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}
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- (void)sendEventsInState:(RNGestureHandlerState)state
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forViewWithTag:(nonnull NSNumber *)reactTag
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withExtraData:(RNGestureHandlerEventExtraData *)extraData
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{
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if (state != _lastState) {
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if (state == RNGestureHandlerStateActive) {
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// Generate a unique coalescing-key each time the gesture-handler becomes active. All events will have
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// the same coalescing-key allowing RCTEventDispatcher to coalesce RNGestureHandlerEvents when events are
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// generated faster than they can be treated by JS thread
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static uint16_t nextEventCoalescingKey = 0;
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self->_eventCoalescingKey = nextEventCoalescingKey++;
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} else if (state == RNGestureHandlerStateEnd && _lastState != RNGestureHandlerStateActive) {
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[self.emitter sendStateChangeEvent:[[RNGestureHandlerStateChange alloc] initWithReactTag:reactTag
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handlerTag:_tag
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state:RNGestureHandlerStateActive
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prevState:_lastState
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extraData:extraData]];
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_lastState = RNGestureHandlerStateActive;
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}
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id stateEvent = [[RNGestureHandlerStateChange alloc] initWithReactTag:reactTag
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handlerTag:_tag
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state:state
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prevState:_lastState
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extraData:extraData];
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[self.emitter sendStateChangeEvent:stateEvent];
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_lastState = state;
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}
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if (state == RNGestureHandlerStateActive) {
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id touchEvent = [[RNGestureHandlerEvent alloc] initWithReactTag:reactTag
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handlerTag:_tag
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state:state
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extraData:extraData
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coalescingKey:self->_eventCoalescingKey];
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[self.emitter sendTouchEvent:touchEvent];
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}
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}
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- (RNGestureHandlerState)state
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{
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switch (_recognizer.state) {
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case UIGestureRecognizerStateBegan:
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case UIGestureRecognizerStatePossible:
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return RNGestureHandlerStateBegan;
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case UIGestureRecognizerStateEnded:
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return RNGestureHandlerStateEnd;
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case UIGestureRecognizerStateFailed:
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return RNGestureHandlerStateFailed;
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case UIGestureRecognizerStateCancelled:
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return RNGestureHandlerStateCancelled;
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case UIGestureRecognizerStateChanged:
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return RNGestureHandlerStateActive;
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}
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return RNGestureHandlerStateUndetermined;
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}
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#pragma mark UIGestureRecognizerDelegate
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+ (RNGestureHandler *)findGestureHandlerByRecognizer:(UIGestureRecognizer *)recognizer
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{
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RNGestureHandler *handler = recognizer.gestureHandler;
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if (handler != nil) {
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return handler;
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}
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// We may try to extract "DummyGestureHandler" in case when "otherGestureRecognizer" belongs to
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// a native view being wrapped with "NativeViewGestureHandler"
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UIView *reactView = recognizer.view;
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while (reactView != nil && reactView.reactTag == nil) {
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reactView = reactView.superview;
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}
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for (UIGestureRecognizer *recognizer in reactView.gestureRecognizers) {
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if ([recognizer isKindOfClass:[RNDummyGestureRecognizer class]]) {
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return recognizer.gestureHandler;
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}
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}
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return nil;
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}
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- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer
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shouldBeRequiredToFailByGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer
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{
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RNGestureHandler *handler = [RNGestureHandler findGestureHandlerByRecognizer:otherGestureRecognizer];
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if ([handler isKindOfClass:[RNNativeViewGestureHandler class]]) {
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for (NSNumber *handlerTag in handler->_handlersToWaitFor) {
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if ([_tag isEqual:handlerTag]) {
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return YES;
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}
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}
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}
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return NO;
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}
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- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer
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shouldRequireFailureOfGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer
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{
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if ([_handlersToWaitFor count]) {
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RNGestureHandler *handler = [RNGestureHandler findGestureHandlerByRecognizer:otherGestureRecognizer];
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if (handler != nil) {
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for (NSNumber *handlerTag in _handlersToWaitFor) {
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if ([handler.tag isEqual:handlerTag]) {
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return YES;
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}
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}
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}
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}
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return NO;
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}
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- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer
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shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer
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{
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if (_recognizer.state == UIGestureRecognizerStateBegan && _recognizer.state == UIGestureRecognizerStatePossible) {
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return YES;
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}
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if ([_simultaneousHandlers count]) {
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RNGestureHandler *handler = [RNGestureHandler findGestureHandlerByRecognizer:otherGestureRecognizer];
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if (handler != nil) {
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for (NSNumber *handlerTag in _simultaneousHandlers) {
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if ([handler.tag isEqual:handlerTag]) {
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return YES;
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}
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}
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}
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}
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return NO;
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}
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- (void)reset
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{
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_lastState = RNGestureHandlerStateUndetermined;
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}
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- (BOOL)containsPointInView
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{
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CGPoint pt = [_recognizer locationInView:_recognizer.view];
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CGRect hitFrame = RNGHHitSlopInsetRect(_recognizer.view.bounds, _hitSlop);
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return CGRectContainsPoint(hitFrame, pt);
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}
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- (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer
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{
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if ([_handlersToWaitFor count]) {
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for (RNGestureHandler *handler in [allGestureHandlers allObjects]) {
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if (handler != nil
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&& (handler.state == RNGestureHandlerStateActive || handler->_recognizer.state == UIGestureRecognizerStateBegan)) {
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for (NSNumber *handlerTag in _handlersToWaitFor) {
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if ([handler.tag isEqual:handlerTag]) {
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return NO;
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}
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}
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}
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}
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}
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[self reset];
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return YES;
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}
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- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch
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{
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// If hitSlop is set we use it to determine if a given gesture recognizer should start processing
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// touch stream. This only works for negative values of hitSlop as this method won't be triggered
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// unless touch startes in the bounds of the attached view. To acheve similar effect with positive
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// values of hitSlop one should set hitSlop for the underlying view. This limitation is due to the
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// fact that hitTest method is only available at the level of UIView
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if (RNGH_HIT_SLOP_IS_SET(_hitSlop)) {
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CGPoint location = [touch locationInView:gestureRecognizer.view];
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CGRect hitFrame = RNGHHitSlopInsetRect(gestureRecognizer.view.bounds, _hitSlop);
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return CGRectContainsPoint(hitFrame, location);
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}
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return YES;
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}
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@end
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