84 lines
2.6 KiB
C++
84 lines
2.6 KiB
C++
/*
|
|
* Copyright (c) Facebook, Inc. and its affiliates.
|
|
*
|
|
* This source code is licensed under the MIT license found in the
|
|
* LICENSE file in the root directory of this source tree.
|
|
*/
|
|
|
|
#include "TouchEventEmitter.h"
|
|
|
|
namespace facebook {
|
|
namespace react {
|
|
|
|
#pragma mark - Touches
|
|
|
|
static jsi::Value touchPayload(jsi::Runtime &runtime, Touch const &touch) {
|
|
auto object = jsi::Object(runtime);
|
|
object.setProperty(runtime, "locationX", touch.offsetPoint.x);
|
|
object.setProperty(runtime, "locationY", touch.offsetPoint.y);
|
|
object.setProperty(runtime, "pageX", touch.pagePoint.x);
|
|
object.setProperty(runtime, "pageY", touch.pagePoint.y);
|
|
object.setProperty(runtime, "screenX", touch.screenPoint.x);
|
|
object.setProperty(runtime, "screenY", touch.screenPoint.y);
|
|
object.setProperty(runtime, "identifier", touch.identifier);
|
|
object.setProperty(runtime, "target", touch.target);
|
|
object.setProperty(runtime, "timestamp", touch.timestamp * 1000);
|
|
object.setProperty(runtime, "force", touch.force);
|
|
return object;
|
|
}
|
|
|
|
static jsi::Value touchesPayload(
|
|
jsi::Runtime &runtime,
|
|
Touches const &touches) {
|
|
auto array = jsi::Array(runtime, touches.size());
|
|
int i = 0;
|
|
for (auto const &touch : touches) {
|
|
array.setValueAtIndex(runtime, i++, touchPayload(runtime, touch));
|
|
}
|
|
return array;
|
|
}
|
|
|
|
static jsi::Value touchEventPayload(
|
|
jsi::Runtime &runtime,
|
|
TouchEvent const &event) {
|
|
auto object = jsi::Object(runtime);
|
|
object.setProperty(
|
|
runtime, "touches", touchesPayload(runtime, event.touches));
|
|
object.setProperty(
|
|
runtime, "changedTouches", touchesPayload(runtime, event.changedTouches));
|
|
object.setProperty(
|
|
runtime, "targetTouches", touchesPayload(runtime, event.targetTouches));
|
|
return object;
|
|
}
|
|
|
|
void TouchEventEmitter::dispatchTouchEvent(
|
|
std::string const &type,
|
|
TouchEvent const &event,
|
|
EventPriority const &priority) const {
|
|
dispatchEvent(
|
|
type,
|
|
[event](jsi::Runtime &runtime) {
|
|
return touchEventPayload(runtime, event);
|
|
},
|
|
priority);
|
|
}
|
|
|
|
void TouchEventEmitter::onTouchStart(TouchEvent const &event) const {
|
|
dispatchTouchEvent("touchStart", event, EventPriority::AsynchronousBatched);
|
|
}
|
|
|
|
void TouchEventEmitter::onTouchMove(TouchEvent const &event) const {
|
|
dispatchTouchEvent("touchMove", event, EventPriority::AsynchronousBatched);
|
|
}
|
|
|
|
void TouchEventEmitter::onTouchEnd(TouchEvent const &event) const {
|
|
dispatchTouchEvent("touchEnd", event, EventPriority::AsynchronousBatched);
|
|
}
|
|
|
|
void TouchEventEmitter::onTouchCancel(TouchEvent const &event) const {
|
|
dispatchTouchEvent("touchCancel", event, EventPriority::AsynchronousBatched);
|
|
}
|
|
|
|
} // namespace react
|
|
} // namespace facebook
|