60 lines
1.6 KiB
C++
60 lines
1.6 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <react/components/image/ImageEventEmitter.h>
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#include <react/components/image/ImageProps.h>
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#include <react/components/image/ImageState.h>
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#include <react/components/view/ConcreteViewShadowNode.h>
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#include <react/imagemanager/ImageManager.h>
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#include <react/imagemanager/primitives.h>
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namespace facebook {
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namespace react {
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extern const char ImageComponentName[];
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/*
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* `ShadowNode` for <Image> component.
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*/
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class ImageShadowNode final : public ConcreteViewShadowNode<
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ImageComponentName,
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ImageProps,
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ImageEventEmitter,
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ImageState> {
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public:
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using ConcreteViewShadowNode::ConcreteViewShadowNode;
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/*
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* Associates a shared `ImageManager` with the node.
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*/
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void setImageManager(const SharedImageManager &imageManager);
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static ImageState initialStateData(
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ShadowNodeFragment const &fragment,
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SurfaceId const surfaceId,
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ComponentDescriptor const &componentDescriptor) {
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auto imageSource = ImageSource{ImageSource::Type::Invalid};
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return {imageSource, {imageSource, nullptr}};
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}
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#pragma mark - LayoutableShadowNode
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void layout(LayoutContext layoutContext) override;
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private:
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ImageSource getImageSource() const;
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SharedImageManager imageManager_;
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void updateStateIfNeeded();
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};
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} // namespace react
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} // namespace facebook
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