GT2/Ejectable/node_modules/react-native/Libraries/Components/Pressable/Pressable.js

249 lines
6.5 KiB
JavaScript

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @flow strict-local
* @format
*/
'use strict';
import * as React from 'react';
import {useMemo, useState, useRef, useImperativeHandle} from 'react';
import useAndroidRippleForView, {
type RippleConfig,
} from './useAndroidRippleForView';
import type {
AccessibilityActionEvent,
AccessibilityActionInfo,
AccessibilityRole,
AccessibilityState,
AccessibilityValue,
} from '../View/ViewAccessibility';
import {PressabilityDebugView} from '../../Pressability/PressabilityDebug';
import usePressability from '../../Pressability/usePressability';
import {normalizeRect, type RectOrSize} from '../../StyleSheet/Rect';
import type {ColorValue} from '../../StyleSheet/StyleSheetTypes';
import type {LayoutEvent, PressEvent} from '../../Types/CoreEventTypes';
import View from '../View/View';
type ViewStyleProp = $ElementType<React.ElementConfig<typeof View>, 'style'>;
export type StateCallbackType = $ReadOnly<{|
pressed: boolean,
|}>;
type Props = $ReadOnly<{|
/**
* Accessibility.
*/
accessibilityActions?: ?$ReadOnlyArray<AccessibilityActionInfo>,
accessibilityElementsHidden?: ?boolean,
accessibilityHint?: ?Stringish,
accessibilityIgnoresInvertColors?: ?boolean,
accessibilityLabel?: ?Stringish,
accessibilityLiveRegion?: ?('none' | 'polite' | 'assertive'),
accessibilityRole?: ?AccessibilityRole,
accessibilityState?: ?AccessibilityState,
accessibilityValue?: ?AccessibilityValue,
accessibilityViewIsModal?: ?boolean,
accessible?: ?boolean,
focusable?: ?boolean,
importantForAccessibility?: ?('auto' | 'yes' | 'no' | 'no-hide-descendants'),
onAccessibilityAction?: ?(event: AccessibilityActionEvent) => mixed,
/**
* Either children or a render prop that receives a boolean reflecting whether
* the component is currently pressed.
*/
children: React.Node | ((state: StateCallbackType) => React.Node),
/**
* Duration (in milliseconds) from `onPressIn` before `onLongPress` is called.
*/
delayLongPress?: ?number,
/**
* Whether the press behavior is disabled.
*/
disabled?: ?boolean,
/**
* Additional distance outside of this view in which a press is detected.
*/
hitSlop?: ?RectOrSize,
/**
* Additional distance outside of this view in which a touch is considered a
* press before `onPressOut` is triggered.
*/
pressRetentionOffset?: ?RectOrSize,
/**
* Called when this view's layout changes.
*/
onLayout?: ?(event: LayoutEvent) => void,
/**
* Called when a long-tap gesture is detected.
*/
onLongPress?: ?(event: PressEvent) => void,
/**
* Called when a single tap gesture is detected.
*/
onPress?: ?(event: PressEvent) => void,
/**
* Called when a touch is engaged before `onPress`.
*/
onPressIn?: ?(event: PressEvent) => void,
/**
* Called when a touch is released before `onPress`.
*/
onPressOut?: ?(event: PressEvent) => void,
/**
* Either view styles or a function that receives a boolean reflecting whether
* the component is currently pressed and returns view styles.
*/
style?: ViewStyleProp | ((state: StateCallbackType) => ViewStyleProp),
/**
* Identifier used to find this view in tests.
*/
testID?: ?string,
/**
* If true, doesn't play system sound on touch.
*/
android_disableSound?: ?boolean,
/**
* Enables the Android ripple effect and configures its color.
*/
android_ripple?: ?RippleConfig,
/**
* Used only for documentation or testing (e.g. snapshot testing).
*/
testOnly_pressed?: ?boolean,
/**
* Duration to wait after press down before calling `onPressIn`.
*/
unstable_pressDelay?: ?number,
|}>;
/**
* Component used to build display components that should respond to whether the
* component is currently pressed or not.
*/
function Pressable(props: Props, forwardedRef): React.Node {
const {
accessible,
android_disableSound,
android_ripple,
children,
delayLongPress,
disabled,
focusable,
onLongPress,
onPress,
onPressIn,
onPressOut,
pressRetentionOffset,
style,
testOnly_pressed,
unstable_pressDelay,
...restProps
} = props;
const viewRef = useRef<React.ElementRef<typeof View> | null>(null);
useImperativeHandle(forwardedRef, () => viewRef.current);
const android_rippleConfig = useAndroidRippleForView(android_ripple, viewRef);
const [pressed, setPressed] = usePressState(testOnly_pressed === true);
const hitSlop = normalizeRect(props.hitSlop);
const config = useMemo(
() => ({
disabled,
hitSlop,
pressRectOffset: pressRetentionOffset,
android_disableSound,
delayLongPress,
delayPressIn: unstable_pressDelay,
onLongPress,
onPress,
onPressIn(event: PressEvent): void {
if (android_rippleConfig != null) {
android_rippleConfig.onPressIn(event);
}
setPressed(true);
if (onPressIn != null) {
onPressIn(event);
}
},
onPressMove: android_rippleConfig?.onPressMove,
onPressOut(event: PressEvent): void {
if (android_rippleConfig != null) {
android_rippleConfig.onPressOut(event);
}
setPressed(false);
if (onPressOut != null) {
onPressOut(event);
}
},
}),
[
android_disableSound,
android_rippleConfig,
delayLongPress,
disabled,
hitSlop,
onLongPress,
onPress,
onPressIn,
onPressOut,
pressRetentionOffset,
setPressed,
unstable_pressDelay,
],
);
const eventHandlers = usePressability(config);
return (
<View
{...restProps}
{...eventHandlers}
{...android_rippleConfig?.viewProps}
accessible={accessible !== false}
focusable={focusable !== false}
hitSlop={hitSlop}
ref={viewRef}
style={typeof style === 'function' ? style({pressed}) : style}>
{typeof children === 'function' ? children({pressed}) : children}
{__DEV__ ? <PressabilityDebugView color="red" hitSlop={hitSlop} /> : null}
</View>
);
}
function usePressState(forcePressed: boolean): [boolean, (boolean) => void] {
const [pressed, setPressed] = useState(false);
return [pressed || forcePressed, setPressed];
}
const MemoedPressable = React.memo(React.forwardRef(Pressable));
MemoedPressable.displayName = 'Pressable';
export default (MemoedPressable: React.AbstractComponent<
Props,
React.ElementRef<typeof View>,
>);