/** * Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule error-guard * @polyfill * @nolint */ /* eslint-disable strict */ let _inGuard = 0; /** * This is the error handler that is called when we encounter an exception * when loading a module. This will report any errors encountered before * ExceptionsManager is configured. */ let _globalHandler = function onError(e) { throw e; }; /** * The particular require runtime that we are using looks for a global * `ErrorUtils` object and if it exists, then it requires modules with the * error handler specified via ErrorUtils.setGlobalHandler by calling the * require function with applyWithGuard. Since the require module is loaded * before any of the modules, this ErrorUtils must be defined (and the handler * set) globally before requiring anything. */ const ErrorUtils = { setGlobalHandler(fun) { _globalHandler = fun; }, getGlobalHandler() { return _globalHandler; }, reportError(error) { _globalHandler && _globalHandler(error); }, reportFatalError(error) { _globalHandler && _globalHandler(error, true); }, applyWithGuard(fun, context, args) { try { _inGuard++; return fun.apply(context, args); } catch (e) { ErrorUtils.reportError(e); } finally { _inGuard--; } return null; }, applyWithGuardIfNeeded(fun, context, args) { if (ErrorUtils.inGuard()) { return fun.apply(context, args); } else { ErrorUtils.applyWithGuard(fun, context, args); } return null; }, inGuard() { return _inGuard; }, guard(fun, name, context) { if (typeof fun !== 'function') { console.warn('A function must be passed to ErrorUtils.guard, got ', fun); return null; } name = name || fun.name || ''; function guarded() { return ( ErrorUtils.applyWithGuard( fun, context || this, arguments, null, name ) ); } return guarded; }, }; global.ErrorUtils = ErrorUtils;