{ "_args": [ [ { "raw": "bser@^2.0.0", "scope": null, "escapedName": "bser", "name": "bser", "rawSpec": "^2.0.0", "spec": ">=2.0.0 <3.0.0", "type": "range" }, "/home/jdaugherty/work/GT2/GT2-Android/node_modules/fb-watchman" ] ], "_from": "bser@>=2.0.0 <3.0.0", "_id": "bser@2.0.0", "_inCache": true, "_location": "/bser", "_nodeVersion": "0.12.4", "_npmOperationalInternal": { "host": "packages-18-east.internal.npmjs.com", "tmp": "tmp/bser-2.0.0.tgz_1485803232935_0.3270201792474836" }, "_npmUser": { "name": "wez", "email": "wez@wezfurlong.org" }, "_npmVersion": "2.10.1", "_phantomChildren": {}, "_requested": { "raw": "bser@^2.0.0", "scope": null, "escapedName": "bser", "name": "bser", "rawSpec": "^2.0.0", "spec": ">=2.0.0 <3.0.0", "type": "range" }, "_requiredBy": [ "/fb-watchman" ], "_resolved": "https://registry.npmjs.org/bser/-/bser-2.0.0.tgz", "_shasum": "9ac78d3ed5d915804fd87acb158bc797147a1719", "_shrinkwrap": null, "_spec": "bser@^2.0.0", "_where": "/home/jdaugherty/work/GT2/GT2-Android/node_modules/fb-watchman", "author": { "name": "Wez Furlong", "email": "wez@fb.com", "url": "http://wezfurlong.org" }, "bugs": { "url": "https://github.com/facebook/watchman/issues" }, "dependencies": { "node-int64": "^0.4.0" }, "description": "JavaScript implementation of the BSER Binary Serialization", "devDependencies": {}, "directories": { "test": "test" }, "dist": { "shasum": "9ac78d3ed5d915804fd87acb158bc797147a1719", "tarball": "https://registry.npmjs.org/bser/-/bser-2.0.0.tgz" }, "files": [ "index.js" ], "homepage": "https://facebook.github.io/watchman/docs/bser.html", "keywords": [ "bser", "binary", "protocol" ], "license": "Apache-2.0", "main": "index.js", "maintainers": [ { "name": "amasad", "email": "amjad.masad@gmail.com" }, { "name": "wez", "email": "wez@wezfurlong.org" } ], "name": "bser", "optionalDependencies": {}, "readme": "# BSER Binary Serialization\n\nBSER is a binary serialization scheme that can be used as an alternative to JSON.\nBSER uses a framed encoding that makes it simpler to use to stream a sequence of\nencoded values.\n\nIt is intended to be used for local-IPC only and strings are represented as binary\nwith no specific encoding; this matches the convention employed by most operating\nsystem filename storage.\n\nFor more details about the serialization scheme see\n[Watchman's docs](https://facebook.github.io/watchman/docs/bser.html).\n\n## API\n\n```js\nvar bser = require('bser');\n```\n\n### bser.loadFromBuffer\n\nThe is the synchronous decoder; given an input string or buffer,\ndecodes a single value and returns it. Throws an error if the\ninput is invalid.\n\n```js\nvar obj = bser.loadFromBuffer(buf);\n```\n\n### bser.dumpToBuffer\n\nSynchronously encodes a value as BSER.\n\n```js\nvar encoded = bser.dumpToBuffer(['hello']);\nconsole.log(bser.loadFromBuffer(encoded)); // ['hello']\n```\n\n### BunserBuf\n\nThe asynchronous decoder API is implemented in the BunserBuf object.\nYou may incrementally append data to this object and it will emit the\ndecoded values via its `value` event.\n\n```js\nvar bunser = new bser.BunserBuf();\n\nbunser.on('value', function(obj) {\n console.log(obj);\n});\n```\n\nThen in your socket `data` event:\n\n```js\nbunser.append(buf);\n```\n\n## Example\n\nRead BSER from socket:\n\n```js\nvar bunser = new bser.BunserBuf();\n\nbunser.on('value', function(obj) {\n console.log('data from socket', obj);\n});\n\nvar socket = net.connect('/socket');\n\nsocket.on('data', function(buf) {\n bunser.append(buf);\n});\n```\n\nWrite BSER to socket:\n\n```js\nsocket.write(bser.dumpToBuffer(obj));\n```\n", "readmeFilename": "README.md", "repository": { "type": "git", "url": "git+https://github.com/facebook/watchman.git" }, "scripts": { "test": "node test/bser.js" }, "version": "2.0.0" }