{ "_args": [ [ { "raw": "art@^0.10.0", "scope": null, "escapedName": "art", "name": "art", "rawSpec": "^0.10.0", "spec": ">=0.10.0 <0.11.0", "type": "range" }, "/home/jdaugherty/work/GT2/GT2-Android/node_modules/react-native" ] ], "_from": "art@>=0.10.0 <0.11.0", "_id": "art@0.10.1", "_inCache": true, "_location": "/art", "_nodeVersion": "4.2.2", "_npmUser": { "name": "zpao", "email": "paul@oshannessy.com" }, "_npmVersion": "2.14.15", "_phantomChildren": {}, "_requested": { "raw": "art@^0.10.0", "scope": null, "escapedName": "art", "name": "art", "rawSpec": "^0.10.0", "spec": ">=0.10.0 <0.11.0", "type": "range" }, "_requiredBy": [ "/react-native" ], "_resolved": "https://registry.npmjs.org/art/-/art-0.10.1.tgz", "_shasum": "38541883e399225c5e193ff246e8f157cf7b2146", "_shrinkwrap": null, "_spec": "art@^0.10.0", "_where": "/home/jdaugherty/work/GT2/GT2-Android/node_modules/react-native", "author": { "name": "Sebastian Markbage" }, "bugs": { "url": "https://github.com/sebmarkbage/art/issues" }, "dependencies": {}, "description": "Cross-browser Vector Graphics", "devDependencies": {}, "directories": {}, "dist": { "shasum": "38541883e399225c5e193ff246e8f157cf7b2146", "tarball": "https://registry.npmjs.org/art/-/art-0.10.1.tgz" }, "engines": { "node": "*" }, "gitHead": "51ffce8164a555d652843241c2fdda52e186cbbd", "homepage": "http://sebmarkbage.github.io/art", "keywords": [ "art", "canvas", "svg", "vml" ], "license": "MIT", "main": "index.js", "maintainers": [ { "name": "kamicane", "email": "kamicane@gmail.com" }, { "name": "sebmarkbage", "email": "sebastian@calyptus.eu" }, { "name": "zpao", "email": "paul@oshannessy.com" } ], "name": "art", "optionalDependencies": {}, "readme": "# ART\n\nART is a retained mode vector drawing API designed for multiple output modes.\nThere's also a built-in SVG parser. It uses Node style CommonJS modules.\n\nThe first line in your program should select rendering mode by requiring either:\n\n- __art/modes/canvas__ - HTML5 Canvas\n- __art/modes/svg__ - SVG for modern browsers and vector tools\n- __art/modes/vml__ - VML for Internet Explorer or Office\n- __art/modes/script__ - Code generation for ART modules\n- __art/modes/dom__ - SVG or VML depending on environment\n- __art/modes/fast__ - Canvas, SVG or VML depending on environment\n\nThese modules exposes four core rendering classes:\n\n- __Surface__ - Required rectangular rendering area. Container for the rest.\n- __Group__ - Container for Shapes, Text or other Groups.\n- __Shape__ - Fill and/or stroke an arbitrary vector path.\n- __Text__ - Fill and/or stroke text content rendered using native fonts.\n\nThere are also helper classes to work with vector paths, 3x3 transformation\nmatrices, colors, morphing, common shapes etc.\n\n#Demos\n\n[See ./demos](./demos)\n", "readmeFilename": "README.md", "repository": { "type": "git", "url": "git+https://github.com/sebmarkbage/art.git" }, "scripts": {}, "version": "0.10.1" }