{"version":3,"sources":["../src/index.js"],"names":["circle","options","cb","radius","bitmap","width","height","center","x","y","scanQuiet","idx","curR","Math","sqrt","pow","data","call"],"mappings":";;;;;;;AAAA;;AAEA;;;;;;eAMe;AAAA,SAAO;AACpBA,IAAAA,MADoB,oBACK;AAAA,UAAlBC,OAAkB,uEAAR,EAAQ;AAAA,UAAJC,EAAI;;AACvB,UAAI,OAAOD,OAAP,KAAmB,UAAvB,EAAmC;AACjCC,QAAAA,EAAE,GAAGD,OAAL;AACAA,QAAAA,OAAO,GAAG,EAAV;AACD;;AAED,UAAME,MAAM,GACVF,OAAO,CAACE,MAAR,IACA,CAAC,KAAKC,MAAL,CAAYC,KAAZ,GAAoB,KAAKD,MAAL,CAAYE,MAAhC,GACG,KAAKF,MAAL,CAAYE,MADf,GAEG,KAAKF,MAAL,CAAYC,KAFhB,IAEyB,CAJ3B;AAMA,UAAME,MAAM,GAAG;AACbC,QAAAA,CAAC,EAAE,OAAOP,OAAO,CAACO,CAAf,KAAqB,QAArB,GAAgCP,OAAO,CAACO,CAAxC,GAA4C,KAAKJ,MAAL,CAAYC,KAAZ,GAAoB,CADtD;AAEbI,QAAAA,CAAC,EAAE,OAAOR,OAAO,CAACQ,CAAf,KAAqB,QAArB,GAAgCR,OAAO,CAACQ,CAAxC,GAA4C,KAAKL,MAAL,CAAYE,MAAZ,GAAqB;AAFvD,OAAf;AAKA,WAAKI,SAAL,CAAe,CAAf,EAAkB,CAAlB,EAAqB,KAAKN,MAAL,CAAYC,KAAjC,EAAwC,KAAKD,MAAL,CAAYE,MAApD,EAA4D,UAC1DE,CAD0D,EAE1DC,CAF0D,EAG1DE,GAH0D,EAI1D;AACA,YAAMC,IAAI,GAAGC,IAAI,CAACC,IAAL,CACXD,IAAI,CAACE,GAAL,CAASP,CAAC,GAAGD,MAAM,CAACC,CAApB,EAAuB,CAAvB,IAA4BK,IAAI,CAACE,GAAL,CAASN,CAAC,GAAGF,MAAM,CAACE,CAApB,EAAuB,CAAvB,CADjB,CAAb;;AAIA,YAAIN,MAAM,GAAGS,IAAT,IAAiB,GAArB,EAA0B;AACxB,eAAKR,MAAL,CAAYY,IAAZ,CAAiBL,GAAG,GAAG,CAAvB,IAA4B,CAA5B;AACD,SAFD,MAEO,IAAIR,MAAM,GAAGS,IAAT,GAAgB,GAApB,EAAyB;AAC9B,eAAKR,MAAL,CAAYY,IAAZ,CAAiBL,GAAG,GAAG,CAAvB,IAA4B,OAAOR,MAAM,GAAGS,IAAhB,CAA5B;AACD;AACF,OAdD;;AAgBA,UAAI,0BAAcV,EAAd,CAAJ,EAAuB;AACrBA,QAAAA,EAAE,CAACe,IAAH,CAAQ,IAAR,EAAc,IAAd,EAAoB,IAApB;AACD;;AAED,aAAO,IAAP;AACD;AAvCmB,GAAP;AAAA,C","sourcesContent":["import { isNodePattern } from '@jimp/utils';\n\n/**\n * Creates a circle out of an image.\n * @param {function(Error, Jimp)} options (optional) radius, x, y\n * @param {function(Error, Jimp)} cb (optional) a callback for when complete\n * @returns {Jimp} this for chaining of methods\n */\nexport default () => ({\n circle(options = {}, cb) {\n if (typeof options === 'function') {\n cb = options;\n options = {};\n }\n\n const radius =\n options.radius ||\n (this.bitmap.width > this.bitmap.height\n ? this.bitmap.height\n : this.bitmap.width) / 2;\n\n const center = {\n x: typeof options.x === 'number' ? options.x : this.bitmap.width / 2,\n y: typeof options.y === 'number' ? options.y : this.bitmap.height / 2\n };\n\n this.scanQuiet(0, 0, this.bitmap.width, this.bitmap.height, function(\n x,\n y,\n idx\n ) {\n const curR = Math.sqrt(\n Math.pow(x - center.x, 2) + Math.pow(y - center.y, 2)\n );\n\n if (radius - curR <= 0.0) {\n this.bitmap.data[idx + 3] = 0;\n } else if (radius - curR < 1.0) {\n this.bitmap.data[idx + 3] = 255 * (radius - curR);\n }\n });\n\n if (isNodePattern(cb)) {\n cb.call(this, null, this);\n }\n\n return this;\n }\n});\n"],"file":"index.js"}