function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } // This component is based on RN's DrawerLayoutAndroid API // // It perhaps deserves to be put in a separate repo, but since it relies // on react-native-gesture-handler library which isn't very popular at the // moment I decided to keep it here for the time being. It will allow us // to move faster and fix issues that may arise in gesture handler library // that could be found when using the drawer component import * as React from 'react'; import { Component } from 'react'; import invariant from 'invariant'; import { Animated, StyleSheet, View, Keyboard, StatusBar, I18nManager } from 'react-native'; import { PanGestureHandler, TapGestureHandler } from '../handlers/gestureHandlers'; import { State } from '../State'; const DRAG_TOSS = 0.05; const IDLE = 'Idle'; const DRAGGING = 'Dragging'; const SETTLING = 'Settling'; export default class DrawerLayout extends Component { constructor(_props) { super(_props); _defineProperty(this, "openValue", void 0); _defineProperty(this, "onGestureEvent", void 0); _defineProperty(this, "accessibilityIsModalView", /*#__PURE__*/React.createRef()); _defineProperty(this, "pointerEventsView", /*#__PURE__*/React.createRef()); _defineProperty(this, "panGestureHandler", /*#__PURE__*/React.createRef()); _defineProperty(this, "drawerShown", false); _defineProperty(this, "updateAnimatedEvent", (props, state) => { // Event definition is based on const { drawerPosition, drawerWidth, drawerType } = props; const { dragX: dragXValue, touchX: touchXValue, drawerTranslation, containerWidth } = state; let dragX = dragXValue; let touchX = touchXValue; if (drawerPosition !== 'left') { // Most of the code is written in a way to handle left-side drawer. // In order to handle right-side drawer the only thing we need to // do is to reverse events coming from gesture handler in a way they // emulate left-side drawer gestures. E.g. dragX is simply -dragX, and // touchX is calulcated by subtracing real touchX from the width of the // container (such that when touch happens at the right edge the value // is simply 0) dragX = Animated.multiply(new Animated.Value(-1), dragXValue); // TODO(TS): (for all "as" in this file) make sure we can map this touchX = Animated.add(new Animated.Value(containerWidth), Animated.multiply(new Animated.Value(-1), touchXValue)); // TODO(TS): make sure we can map this; touchXValue.setValue(containerWidth); } else { touchXValue.setValue(0); } // While closing the drawer when user starts gesture outside of its area (in greyed // out part of the window), we want the drawer to follow only once finger reaches the // edge of the drawer. // E.g. on the diagram below drawer is illustrate by X signs and the greyed out area by // dots. The touch gesture starts at '*' and moves left, touch path is indicated by // an arrow pointing left // 1) +---------------+ 2) +---------------+ 3) +---------------+ 4) +---------------+ // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........| // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........| // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........| // |XXXXXXXX|......| |XXXXXXXX|.<-*..| |XXXXXXXX|<--*..| |XXXXX|<-----*..| // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........| // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........| // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........| // +---------------+ +---------------+ +---------------+ +---------------+ // // For the above to work properly we define animated value that will keep start position // of the gesture. Then we use that value to calculate how much we need to subtract from // the dragX. If the gesture started on the greyed out area we take the distance from the // edge of the drawer to the start position. Otherwise we don't subtract at all and the // drawer be pulled back as soon as you start the pan. // // This is used only when drawerType is "front" // let translationX = dragX; if (drawerType === 'front') { const startPositionX = Animated.add(touchX, Animated.multiply(new Animated.Value(-1), dragX)); const dragOffsetFromOnStartPosition = startPositionX.interpolate({ inputRange: [drawerWidth - 1, drawerWidth, drawerWidth + 1], outputRange: [0, 0, 1] }); translationX = Animated.add(dragX, dragOffsetFromOnStartPosition); // TODO: as above } this.openValue = Animated.add(translationX, drawerTranslation).interpolate({ inputRange: [0, drawerWidth], outputRange: [0, 1], extrapolate: 'clamp' }); const gestureOptions = { useNativeDriver: props.useNativeAnimations }; if (this.props.onDrawerSlide) { gestureOptions.listener = ev => { var _this$props$onDrawerS, _this$props; const translationX = Math.floor(Math.abs(ev.nativeEvent.translationX)); const position = translationX / this.state.containerWidth; (_this$props$onDrawerS = (_this$props = this.props).onDrawerSlide) === null || _this$props$onDrawerS === void 0 ? void 0 : _this$props$onDrawerS.call(_this$props, position); }; } this.onGestureEvent = Animated.event([{ nativeEvent: { translationX: dragXValue, x: touchXValue } }], gestureOptions); }); _defineProperty(this, "handleContainerLayout", ({ nativeEvent }) => { this.setState({ containerWidth: nativeEvent.layout.width }); }); _defineProperty(this, "emitStateChanged", (newState, drawerWillShow) => { var _this$props$onDrawerS2, _this$props2; (_this$props$onDrawerS2 = (_this$props2 = this.props).onDrawerStateChanged) === null || _this$props$onDrawerS2 === void 0 ? void 0 : _this$props$onDrawerS2.call(_this$props2, newState, drawerWillShow); }); _defineProperty(this, "openingHandlerStateChange", ({ nativeEvent }) => { if (nativeEvent.oldState === State.ACTIVE) { this.handleRelease({ nativeEvent }); } else if (nativeEvent.state === State.ACTIVE) { this.emitStateChanged(DRAGGING, false); if (this.props.keyboardDismissMode === 'on-drag') { Keyboard.dismiss(); } if (this.props.hideStatusBar) { StatusBar.setHidden(true, this.props.statusBarAnimation || 'slide'); } } }); _defineProperty(this, "onTapHandlerStateChange", ({ nativeEvent }) => { if (this.drawerShown && nativeEvent.oldState === State.ACTIVE && this.props.drawerLockMode !== 'locked-open') { this.closeDrawer(); } }); _defineProperty(this, "handleRelease", ({ nativeEvent }) => { const { drawerWidth, drawerPosition, drawerType } = this.props; const { containerWidth } = this.state; let { translationX: dragX, velocityX, x: touchX } = nativeEvent; if (drawerPosition !== 'left') { // See description in _updateAnimatedEvent about why events are flipped // for right-side drawer dragX = -dragX; touchX = containerWidth - touchX; velocityX = -velocityX; } const gestureStartX = touchX - dragX; let dragOffsetBasedOnStart = 0; if (drawerType === 'front') { dragOffsetBasedOnStart = gestureStartX > drawerWidth ? gestureStartX - drawerWidth : 0; } const startOffsetX = dragX + dragOffsetBasedOnStart + (this.drawerShown ? drawerWidth : 0); const projOffsetX = startOffsetX + DRAG_TOSS * velocityX; const shouldOpen = projOffsetX > drawerWidth / 2; if (shouldOpen) { this.animateDrawer(startOffsetX, drawerWidth, velocityX); } else { this.animateDrawer(startOffsetX, 0, velocityX); } }); _defineProperty(this, "updateShowing", showing => { var _this$accessibilityIs, _this$pointerEventsVi, _this$panGestureHandl; this.drawerShown = showing; (_this$accessibilityIs = this.accessibilityIsModalView.current) === null || _this$accessibilityIs === void 0 ? void 0 : _this$accessibilityIs.setNativeProps({ accessibilityViewIsModal: showing }); (_this$pointerEventsVi = this.pointerEventsView.current) === null || _this$pointerEventsVi === void 0 ? void 0 : _this$pointerEventsVi.setNativeProps({ pointerEvents: showing ? 'auto' : 'none' }); const { drawerPosition, minSwipeDistance, edgeWidth } = this.props; const fromLeft = drawerPosition === 'left'; // gestureOrientation is 1 if the expected gesture is from left to right and -1 otherwise // e.g. when drawer is on the left and is closed we expect left to right gesture, thus // orientation will be 1. const gestureOrientation = (fromLeft ? 1 : -1) * (this.drawerShown ? -1 : 1); // When drawer is closed we want the hitSlop to be horizontally shorter // than the container size by the value of SLOP. This will make it only // activate when gesture happens not further than SLOP away from the edge const hitSlop = fromLeft ? { left: 0, width: showing ? undefined : edgeWidth } : { right: 0, width: showing ? undefined : edgeWidth }; // @ts-ignore internal API, maybe could be fixed in handler types (_this$panGestureHandl = this.panGestureHandler.current) === null || _this$panGestureHandl === void 0 ? void 0 : _this$panGestureHandl.setNativeProps({ hitSlop, activeOffsetX: gestureOrientation * minSwipeDistance }); }); _defineProperty(this, "animateDrawer", (fromValue, toValue, velocity, speed) => { this.state.dragX.setValue(0); this.state.touchX.setValue(this.props.drawerPosition === 'left' ? 0 : this.state.containerWidth); if (fromValue != null) { let nextFramePosition = fromValue; if (this.props.useNativeAnimations) { // When using native driver, we predict the next position of the animation // because it takes one frame of a roundtrip to pass RELEASE event from // native driver to JS before we can start animating. Without it, it is more // noticable that the frame is dropped. if (fromValue < toValue && velocity > 0) { nextFramePosition = Math.min(fromValue + velocity / 60.0, toValue); } else if (fromValue > toValue && velocity < 0) { nextFramePosition = Math.max(fromValue + velocity / 60.0, toValue); } } this.state.drawerTranslation.setValue(nextFramePosition); } const willShow = toValue !== 0; this.updateShowing(willShow); this.emitStateChanged(SETTLING, willShow); if (this.props.hideStatusBar) { StatusBar.setHidden(willShow, this.props.statusBarAnimation || 'slide'); } Animated.spring(this.state.drawerTranslation, { velocity, bounciness: 0, toValue, useNativeDriver: this.props.useNativeAnimations, speed: speed !== null && speed !== void 0 ? speed : undefined }).start(({ finished }) => { if (finished) { this.emitStateChanged(IDLE, willShow); if (willShow) { var _this$props$onDrawerO, _this$props3; (_this$props$onDrawerO = (_this$props3 = this.props).onDrawerOpen) === null || _this$props$onDrawerO === void 0 ? void 0 : _this$props$onDrawerO.call(_this$props3); } else { var _this$props$onDrawerC, _this$props4; (_this$props$onDrawerC = (_this$props4 = this.props).onDrawerClose) === null || _this$props$onDrawerC === void 0 ? void 0 : _this$props$onDrawerC.call(_this$props4); } } }); }); _defineProperty(this, "openDrawer", (options = {}) => { this.animateDrawer( // TODO: decide if it should be null or undefined is the proper value undefined, this.props.drawerWidth, options.velocity ? options.velocity : 0); // We need to force the update, otherwise the overlay is not rerendered and it would not be clickable this.forceUpdate(); }); _defineProperty(this, "closeDrawer", (options = {}) => { // TODO: decide if it should be null or undefined is the proper value this.animateDrawer(undefined, 0, options.velocity ? options.velocity : 0); // We need to force the update, otherwise the overlay is not rerendered and it would be still clickable this.forceUpdate(); }); _defineProperty(this, "renderOverlay", () => { /* Overlay styles */ invariant(this.openValue, 'should be set'); const overlayOpacity = this.openValue.interpolate({ inputRange: [0, 1], outputRange: [0, 1], extrapolate: 'clamp' }); const dynamicOverlayStyles = { opacity: overlayOpacity, backgroundColor: this.props.overlayColor }; return /*#__PURE__*/React.createElement(TapGestureHandler, { onHandlerStateChange: this.onTapHandlerStateChange }, /*#__PURE__*/React.createElement(Animated.View, { pointerEvents: this.drawerShown ? 'auto' : 'none', ref: this.pointerEventsView, style: [styles.overlay, dynamicOverlayStyles] })); }); _defineProperty(this, "renderDrawer", () => { const { drawerBackgroundColor, drawerWidth, drawerPosition, drawerType, drawerContainerStyle, contentContainerStyle } = this.props; const fromLeft = drawerPosition === 'left'; const drawerSlide = drawerType !== 'back'; const containerSlide = drawerType !== 'front'; // we rely on row and row-reverse flex directions to position the drawer // properly. Apparently for RTL these are flipped which requires us to use // the opposite setting for the drawer to appear from left or right according // to the drawerPosition prop const reverseContentDirection = I18nManager.isRTL ? fromLeft : !fromLeft; const dynamicDrawerStyles = { backgroundColor: drawerBackgroundColor, width: drawerWidth }; const openValue = this.openValue; invariant(openValue, 'should be set'); let containerStyles; if (containerSlide) { const containerTranslateX = openValue.interpolate({ inputRange: [0, 1], outputRange: fromLeft ? [0, drawerWidth] : [0, -drawerWidth], extrapolate: 'clamp' }); containerStyles = { transform: [{ translateX: containerTranslateX }] }; } let drawerTranslateX = 0; if (drawerSlide) { const closedDrawerOffset = fromLeft ? -drawerWidth : drawerWidth; drawerTranslateX = openValue.interpolate({ inputRange: [0, 1], outputRange: [closedDrawerOffset, 0], extrapolate: 'clamp' }); } const drawerStyles = { transform: [{ translateX: drawerTranslateX }], flexDirection: reverseContentDirection ? 'row-reverse' : 'row' }; return /*#__PURE__*/React.createElement(Animated.View, { style: styles.main, onLayout: this.handleContainerLayout }, /*#__PURE__*/React.createElement(Animated.View, { style: [drawerType === 'front' ? styles.containerOnBack : styles.containerInFront, containerStyles, contentContainerStyle], importantForAccessibility: this.drawerShown ? 'no-hide-descendants' : 'yes' }, typeof this.props.children === 'function' ? this.props.children(this.openValue) : this.props.children, this.renderOverlay()), /*#__PURE__*/React.createElement(Animated.View, { pointerEvents: "box-none", ref: this.accessibilityIsModalView, accessibilityViewIsModal: this.drawerShown, style: [styles.drawerContainer, drawerStyles, drawerContainerStyle] }, /*#__PURE__*/React.createElement(View, { style: dynamicDrawerStyles }, this.props.renderNavigationView(this.openValue)))); }); _defineProperty(this, "setPanGestureRef", ref => { var _this$props$onGesture, _this$props5; // TODO(TS): make sure it is OK // taken from https://github.com/DefinitelyTyped/DefinitelyTyped/issues/31065#issuecomment-596081842 this.panGestureHandler.current = ref; (_this$props$onGesture = (_this$props5 = this.props).onGestureRef) === null || _this$props$onGesture === void 0 ? void 0 : _this$props$onGesture.call(_this$props5, ref); }); const _dragX = new Animated.Value(0); const _touchX = new Animated.Value(0); const _drawerTranslation = new Animated.Value(0); this.state = { dragX: _dragX, touchX: _touchX, drawerTranslation: _drawerTranslation, containerWidth: 0 }; this.updateAnimatedEvent(_props, this.state); } UNSAFE_componentWillUpdate(props, state) { if (this.props.drawerPosition !== props.drawerPosition || this.props.drawerWidth !== props.drawerWidth || this.props.drawerType !== props.drawerType || this.state.containerWidth !== state.containerWidth) { this.updateAnimatedEvent(props, state); } } render() { const { drawerPosition, drawerLockMode, edgeWidth, minSwipeDistance } = this.props; const fromLeft = drawerPosition === 'left'; // gestureOrientation is 1 if the expected gesture is from left to right and -1 otherwise // e.g. when drawer is on the left and is closed we expect left to right gesture, thus // orientation will be 1. const gestureOrientation = (fromLeft ? 1 : -1) * (this.drawerShown ? -1 : 1); // When drawer is closed we want the hitSlop to be horizontally shorter // than the container size by the value of SLOP. This will make it only // activate when gesture happens not further than SLOP away from the edge const hitSlop = fromLeft ? { left: 0, width: this.drawerShown ? undefined : edgeWidth } : { right: 0, width: this.drawerShown ? undefined : edgeWidth }; return /*#__PURE__*/React.createElement(PanGestureHandler // @ts-ignore could be fixed in handler types , { ref: this.setPanGestureRef, hitSlop: hitSlop, activeOffsetX: gestureOrientation * minSwipeDistance, failOffsetY: [-15, 15], onGestureEvent: this.onGestureEvent, onHandlerStateChange: this.openingHandlerStateChange, enableTrackpadTwoFingerGesture: this.props.enableTrackpadTwoFingerGesture, enabled: drawerLockMode !== 'locked-closed' && drawerLockMode !== 'locked-open' }, this.renderDrawer()); } } _defineProperty(DrawerLayout, "defaultProps", { drawerWidth: 200, drawerPosition: 'left', useNativeAnimations: true, drawerType: 'front', edgeWidth: 20, minSwipeDistance: 3, overlayColor: 'rgba(0, 0, 0, 0.7)', drawerLockMode: 'unlocked', enableTrackpadTwoFingerGesture: false }); _defineProperty(DrawerLayout, "positions", { Left: 'left', Right: 'right' }); const styles = StyleSheet.create({ drawerContainer: { ...StyleSheet.absoluteFillObject, zIndex: 1001, flexDirection: 'row' }, containerInFront: { ...StyleSheet.absoluteFillObject, zIndex: 1002 }, containerOnBack: { ...StyleSheet.absoluteFillObject }, main: { flex: 1, zIndex: 0, overflow: 'hidden' }, overlay: { ...StyleSheet.absoluteFillObject, zIndex: 1000 } }); //# sourceMappingURL=DrawerLayout.js.map