/** @license React v16.13.1 * react-dom-test-utils.development.js * * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('react'), require('react-dom')) : typeof define === 'function' && define.amd ? define(['react', 'react-dom'], factory) : (global = global || self, global.ReactTestUtils = factory(global.React, global.ReactDOM)); }(this, (function (React, ReactDOM) { 'use strict'; var ReactInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED; var _assign = ReactInternals.assign; var ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED; // Prevent newer renderers from RTE when used with older react package versions. // Current owner and dispatcher used to share the same ref, // but PR #14548 split them out to better support the react-debug-tools package. if (!ReactSharedInternals.hasOwnProperty('ReactCurrentDispatcher')) { ReactSharedInternals.ReactCurrentDispatcher = { current: null }; } if (!ReactSharedInternals.hasOwnProperty('ReactCurrentBatchConfig')) { ReactSharedInternals.ReactCurrentBatchConfig = { suspense: null }; } // by calls to these methods by a Babel plugin. // // In PROD (or in packages without access to React internals), // they are left as they are instead. function warn(format) { { for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = arguments[_key]; } printWarning('warn', format, args); } } function error(format) { { for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) { args[_key2 - 1] = arguments[_key2]; } printWarning('error', format, args); } } function printWarning(level, format, args) { // When changing this logic, you might want to also // update consoleWithStackDev.www.js as well. { var hasExistingStack = args.length > 0 && typeof args[args.length - 1] === 'string' && args[args.length - 1].indexOf('\n in') === 0; if (!hasExistingStack) { var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame; var stack = ReactDebugCurrentFrame.getStackAddendum(); if (stack !== '') { format += '%s'; args = args.concat([stack]); } } var argsWithFormat = args.map(function (item) { return '' + item; }); // Careful: RN currently depends on this prefix argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it // breaks IE9: https://github.com/facebook/react/issues/13610 // eslint-disable-next-line react-internal/no-production-logging Function.prototype.apply.call(console[level], console, argsWithFormat); try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. var argIndex = 0; var message = 'Warning: ' + format.replace(/%s/g, function () { return args[argIndex++]; }); throw new Error(message); } catch (x) {} } } /** * `ReactInstanceMap` maintains a mapping from a public facing stateful * instance (key) and the internal representation (value). This allows public * methods to accept the user facing instance as an argument and map them back * to internal methods. * * Note that this module is currently shared and assumed to be stateless. * If this becomes an actual Map, that will break. */ function get(key) { return key._reactInternalFiber; } var FunctionComponent = 0; var ClassComponent = 1; var HostRoot = 3; // Root of a host tree. Could be nested inside another node. var HostComponent = 5; var HostText = 6; // Don't change these two values. They're used by React Dev Tools. var NoEffect = /* */ 0; var Placement = /* */ 2; var Hydrating = /* */ 1024; var ReactCurrentOwner = ReactSharedInternals.ReactCurrentOwner; function getNearestMountedFiber(fiber) { var node = fiber; var nearestMounted = fiber; if (!fiber.alternate) { // If there is no alternate, this might be a new tree that isn't inserted // yet. If it is, then it will have a pending insertion effect on it. var nextNode = node; do { node = nextNode; if ((node.effectTag & (Placement | Hydrating)) !== NoEffect) { // This is an insertion or in-progress hydration. The nearest possible // mounted fiber is the parent but we need to continue to figure out // if that one is still mounted. nearestMounted = node.return; } nextNode = node.return; } while (nextNode); } else { while (node.return) { node = node.return; } } if (node.tag === HostRoot) { // TODO: Check if this was a nested HostRoot when used with // renderContainerIntoSubtree. return nearestMounted; } // If we didn't hit the root, that means that we're in an disconnected tree // that has been unmounted. return null; } function assertIsMounted(fiber) { if (!(getNearestMountedFiber(fiber) === fiber)) { { throw Error( "Unable to find node on an unmounted component." ); } } } function findCurrentFiberUsingSlowPath(fiber) { var alternate = fiber.alternate; if (!alternate) { // If there is no alternate, then we only need to check if it is mounted. var nearestMounted = getNearestMountedFiber(fiber); if (!(nearestMounted !== null)) { { throw Error( "Unable to find node on an unmounted component." ); } } if (nearestMounted !== fiber) { return null; } return fiber; } // If we have two possible branches, we'll walk backwards up to the root // to see what path the root points to. On the way we may hit one of the // special cases and we'll deal with them. var a = fiber; var b = alternate; while (true) { var parentA = a.return; if (parentA === null) { // We're at the root. break; } var parentB = parentA.alternate; if (parentB === null) { // There is no alternate. This is an unusual case. Currently, it only // happens when a Suspense component is hidden. An extra fragment fiber // is inserted in between the Suspense fiber and its children. Skip // over this extra fragment fiber and proceed to the next parent. var nextParent = parentA.return; if (nextParent !== null) { a = b = nextParent; continue; } // If there's no parent, we're at the root. break; } // If both copies of the parent fiber point to the same child, we can // assume that the child is current. This happens when we bailout on low // priority: the bailed out fiber's child reuses the current child. if (parentA.child === parentB.child) { var child = parentA.child; while (child) { if (child === a) { // We've determined that A is the current branch. assertIsMounted(parentA); return fiber; } if (child === b) { // We've determined that B is the current branch. assertIsMounted(parentA); return alternate; } child = child.sibling; } // We should never have an alternate for any mounting node. So the only // way this could possibly happen is if this was unmounted, if at all. { { throw Error( "Unable to find node on an unmounted component." ); } } } if (a.return !== b.return) { // The return pointer of A and the return pointer of B point to different // fibers. We assume that return pointers never criss-cross, so A must // belong to the child set of A.return, and B must belong to the child // set of B.return. a = parentA; b = parentB; } else { // The return pointers point to the same fiber. We'll have to use the // default, slow path: scan the child sets of each parent alternate to see // which child belongs to which set. // // Search parent A's child set var didFindChild = false; var _child = parentA.child; while (_child) { if (_child === a) { didFindChild = true; a = parentA; b = parentB; break; } if (_child === b) { didFindChild = true; b = parentA; a = parentB; break; } _child = _child.sibling; } if (!didFindChild) { // Search parent B's child set _child = parentB.child; while (_child) { if (_child === a) { didFindChild = true; a = parentB; b = parentA; break; } if (_child === b) { didFindChild = true; b = parentB; a = parentA; break; } _child = _child.sibling; } if (!didFindChild) { { throw Error( "Child was not found in either parent set. This indicates a bug in React related to the return pointer. Please file an issue." ); } } } } if (!(a.alternate === b)) { { throw Error( "Return fibers should always be each others' alternates. This error is likely caused by a bug in React. Please file an issue." ); } } } // If the root is not a host container, we're in a disconnected tree. I.e. // unmounted. if (!(a.tag === HostRoot)) { { throw Error( "Unable to find node on an unmounted component." ); } } if (a.stateNode.current === a) { // We've determined that A is the current branch. return fiber; } // Otherwise B has to be current branch. return alternate; } var EVENT_POOL_SIZE = 10; /** * @interface Event * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var EventInterface = { type: null, target: null, // currentTarget is set when dispatching; no use in copying it here currentTarget: function () { return null; }, eventPhase: null, bubbles: null, cancelable: null, timeStamp: function (event) { return event.timeStamp || Date.now(); }, defaultPrevented: null, isTrusted: null }; function functionThatReturnsTrue() { return true; } function functionThatReturnsFalse() { return false; } /** * Synthetic events are dispatched by event plugins, typically in response to a * top-level event delegation handler. * * These systems should generally use pooling to reduce the frequency of garbage * collection. The system should check `isPersistent` to determine whether the * event should be released into the pool after being dispatched. Users that * need a persisted event should invoke `persist`. * * Synthetic events (and subclasses) implement the DOM Level 3 Events API by * normalizing browser quirks. Subclasses do not necessarily have to implement a * DOM interface; custom application-specific events can also subclass this. * * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {*} targetInst Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @param {DOMEventTarget} nativeEventTarget Target node. */ function SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) { { // these have a getter/setter for warnings delete this.nativeEvent; delete this.preventDefault; delete this.stopPropagation; delete this.isDefaultPrevented; delete this.isPropagationStopped; } this.dispatchConfig = dispatchConfig; this._targetInst = targetInst; this.nativeEvent = nativeEvent; var Interface = this.constructor.Interface; for (var propName in Interface) { if (!Interface.hasOwnProperty(propName)) { continue; } { delete this[propName]; // this has a getter/setter for warnings } var normalize = Interface[propName]; if (normalize) { this[propName] = normalize(nativeEvent); } else { if (propName === 'target') { this.target = nativeEventTarget; } else { this[propName] = nativeEvent[propName]; } } } var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false; if (defaultPrevented) { this.isDefaultPrevented = functionThatReturnsTrue; } else { this.isDefaultPrevented = functionThatReturnsFalse; } this.isPropagationStopped = functionThatReturnsFalse; return this; } _assign(SyntheticEvent.prototype, { preventDefault: function () { this.defaultPrevented = true; var event = this.nativeEvent; if (!event) { return; } if (event.preventDefault) { event.preventDefault(); } else if (typeof event.returnValue !== 'unknown') { event.returnValue = false; } this.isDefaultPrevented = functionThatReturnsTrue; }, stopPropagation: function () { var event = this.nativeEvent; if (!event) { return; } if (event.stopPropagation) { event.stopPropagation(); } else if (typeof event.cancelBubble !== 'unknown') { // The ChangeEventPlugin registers a "propertychange" event for // IE. This event does not support bubbling or cancelling, and // any references to cancelBubble throw "Member not found". A // typeof check of "unknown" circumvents this issue (and is also // IE specific). event.cancelBubble = true; } this.isPropagationStopped = functionThatReturnsTrue; }, /** * We release all dispatched `SyntheticEvent`s after each event loop, adding * them back into the pool. This allows a way to hold onto a reference that * won't be added back into the pool. */ persist: function () { this.isPersistent = functionThatReturnsTrue; }, /** * Checks if this event should be released back into the pool. * * @return {boolean} True if this should not be released, false otherwise. */ isPersistent: functionThatReturnsFalse, /** * `PooledClass` looks for `destructor` on each instance it releases. */ destructor: function () { var Interface = this.constructor.Interface; for (var propName in Interface) { { Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName])); } } this.dispatchConfig = null; this._targetInst = null; this.nativeEvent = null; this.isDefaultPrevented = functionThatReturnsFalse; this.isPropagationStopped = functionThatReturnsFalse; this._dispatchListeners = null; this._dispatchInstances = null; { Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null)); Object.defineProperty(this, 'isDefaultPrevented', getPooledWarningPropertyDefinition('isDefaultPrevented', functionThatReturnsFalse)); Object.defineProperty(this, 'isPropagationStopped', getPooledWarningPropertyDefinition('isPropagationStopped', functionThatReturnsFalse)); Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', function () {})); Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', function () {})); } } }); SyntheticEvent.Interface = EventInterface; /** * Helper to reduce boilerplate when creating subclasses. */ SyntheticEvent.extend = function (Interface) { var Super = this; var E = function () {}; E.prototype = Super.prototype; var prototype = new E(); function Class() { return Super.apply(this, arguments); } _assign(prototype, Class.prototype); Class.prototype = prototype; Class.prototype.constructor = Class; Class.Interface = _assign({}, Super.Interface, Interface); Class.extend = Super.extend; addEventPoolingTo(Class); return Class; }; addEventPoolingTo(SyntheticEvent); /** * Helper to nullify syntheticEvent instance properties when destructing * * @param {String} propName * @param {?object} getVal * @return {object} defineProperty object */ function getPooledWarningPropertyDefinition(propName, getVal) { var isFunction = typeof getVal === 'function'; return { configurable: true, set: set, get: get }; function set(val) { var action = isFunction ? 'setting the method' : 'setting the property'; warn(action, 'This is effectively a no-op'); return val; } function get() { var action = isFunction ? 'accessing the method' : 'accessing the property'; var result = isFunction ? 'This is a no-op function' : 'This is set to null'; warn(action, result); return getVal; } function warn(action, result) { { error("This synthetic event is reused for performance reasons. If you're seeing this, " + "you're %s `%s` on a released/nullified synthetic event. %s. " + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result); } } } function getPooledEvent(dispatchConfig, targetInst, nativeEvent, nativeInst) { var EventConstructor = this; if (EventConstructor.eventPool.length) { var instance = EventConstructor.eventPool.pop(); EventConstructor.call(instance, dispatchConfig, targetInst, nativeEvent, nativeInst); return instance; } return new EventConstructor(dispatchConfig, targetInst, nativeEvent, nativeInst); } function releasePooledEvent(event) { var EventConstructor = this; if (!(event instanceof EventConstructor)) { { throw Error( "Trying to release an event instance into a pool of a different type." ); } } event.destructor(); if (EventConstructor.eventPool.length < EVENT_POOL_SIZE) { EventConstructor.eventPool.push(event); } } function addEventPoolingTo(EventConstructor) { EventConstructor.eventPool = []; EventConstructor.getPooled = getPooledEvent; EventConstructor.release = releasePooledEvent; } /** * HTML nodeType values that represent the type of the node */ var ELEMENT_NODE = 1; // Do not use the below two methods directly! // Instead use constants exported from DOMTopLevelEventTypes in ReactDOM. // (It is the only module that is allowed to access these methods.) function unsafeCastStringToDOMTopLevelType(topLevelType) { return topLevelType; } var canUseDOM = !!(typeof window !== 'undefined' && typeof window.document !== 'undefined' && typeof window.document.createElement !== 'undefined'); /** * Generate a mapping of standard vendor prefixes using the defined style property and event name. * * @param {string} styleProp * @param {string} eventName * @returns {object} */ function makePrefixMap(styleProp, eventName) { var prefixes = {}; prefixes[styleProp.toLowerCase()] = eventName.toLowerCase(); prefixes['Webkit' + styleProp] = 'webkit' + eventName; prefixes['Moz' + styleProp] = 'moz' + eventName; return prefixes; } /** * A list of event names to a configurable list of vendor prefixes. */ var vendorPrefixes = { animationend: makePrefixMap('Animation', 'AnimationEnd'), animationiteration: makePrefixMap('Animation', 'AnimationIteration'), animationstart: makePrefixMap('Animation', 'AnimationStart'), transitionend: makePrefixMap('Transition', 'TransitionEnd') }; /** * Event names that have already been detected and prefixed (if applicable). */ var prefixedEventNames = {}; /** * Element to check for prefixes on. */ var style = {}; /** * Bootstrap if a DOM exists. */ if (canUseDOM) { style = document.createElement('div').style; // On some platforms, in particular some releases of Android 4.x, // the un-prefixed "animation" and "transition" properties are defined on the // style object but the events that fire will still be prefixed, so we need // to check if the un-prefixed events are usable, and if not remove them from the map. if (!('AnimationEvent' in window)) { delete vendorPrefixes.animationend.animation; delete vendorPrefixes.animationiteration.animation; delete vendorPrefixes.animationstart.animation; } // Same as above if (!('TransitionEvent' in window)) { delete vendorPrefixes.transitionend.transition; } } /** * Attempts to determine the correct vendor prefixed event name. * * @param {string} eventName * @returns {string} */ function getVendorPrefixedEventName(eventName) { if (prefixedEventNames[eventName]) { return prefixedEventNames[eventName]; } else if (!vendorPrefixes[eventName]) { return eventName; } var prefixMap = vendorPrefixes[eventName]; for (var styleProp in prefixMap) { if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) { return prefixedEventNames[eventName] = prefixMap[styleProp]; } } return eventName; } /** * To identify top level events in ReactDOM, we use constants defined by this * module. This is the only module that uses the unsafe* methods to express * that the constants actually correspond to the browser event names. This lets * us save some bundle size by avoiding a top level type -> event name map. * The rest of ReactDOM code should import top level types from this file. */ var TOP_ABORT = unsafeCastStringToDOMTopLevelType('abort'); var TOP_ANIMATION_END = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationend')); var TOP_ANIMATION_ITERATION = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationiteration')); var TOP_ANIMATION_START = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationstart')); var TOP_BLUR = unsafeCastStringToDOMTopLevelType('blur'); var TOP_CAN_PLAY = unsafeCastStringToDOMTopLevelType('canplay'); var TOP_CAN_PLAY_THROUGH = unsafeCastStringToDOMTopLevelType('canplaythrough'); var TOP_CANCEL = unsafeCastStringToDOMTopLevelType('cancel'); var TOP_CHANGE = unsafeCastStringToDOMTopLevelType('change'); var TOP_CLICK = unsafeCastStringToDOMTopLevelType('click'); var TOP_CLOSE = unsafeCastStringToDOMTopLevelType('close'); var TOP_COMPOSITION_END = unsafeCastStringToDOMTopLevelType('compositionend'); var TOP_COMPOSITION_START = unsafeCastStringToDOMTopLevelType('compositionstart'); var TOP_COMPOSITION_UPDATE = unsafeCastStringToDOMTopLevelType('compositionupdate'); var TOP_CONTEXT_MENU = unsafeCastStringToDOMTopLevelType('contextmenu'); var TOP_COPY = unsafeCastStringToDOMTopLevelType('copy'); var TOP_CUT = unsafeCastStringToDOMTopLevelType('cut'); var TOP_DOUBLE_CLICK = unsafeCastStringToDOMTopLevelType('dblclick'); var TOP_DRAG = unsafeCastStringToDOMTopLevelType('drag'); var TOP_DRAG_END = unsafeCastStringToDOMTopLevelType('dragend'); var TOP_DRAG_ENTER = unsafeCastStringToDOMTopLevelType('dragenter'); var TOP_DRAG_EXIT = unsafeCastStringToDOMTopLevelType('dragexit'); var TOP_DRAG_LEAVE = unsafeCastStringToDOMTopLevelType('dragleave'); var TOP_DRAG_OVER = unsafeCastStringToDOMTopLevelType('dragover'); var TOP_DRAG_START = unsafeCastStringToDOMTopLevelType('dragstart'); var TOP_DROP = unsafeCastStringToDOMTopLevelType('drop'); var TOP_DURATION_CHANGE = unsafeCastStringToDOMTopLevelType('durationchange'); var TOP_EMPTIED = unsafeCastStringToDOMTopLevelType('emptied'); var TOP_ENCRYPTED = unsafeCastStringToDOMTopLevelType('encrypted'); var TOP_ENDED = unsafeCastStringToDOMTopLevelType('ended'); var TOP_ERROR = unsafeCastStringToDOMTopLevelType('error'); var TOP_FOCUS = unsafeCastStringToDOMTopLevelType('focus'); var TOP_INPUT = unsafeCastStringToDOMTopLevelType('input'); var TOP_KEY_DOWN = unsafeCastStringToDOMTopLevelType('keydown'); var TOP_KEY_PRESS = unsafeCastStringToDOMTopLevelType('keypress'); var TOP_KEY_UP = unsafeCastStringToDOMTopLevelType('keyup'); var TOP_LOAD = unsafeCastStringToDOMTopLevelType('load'); var TOP_LOAD_START = unsafeCastStringToDOMTopLevelType('loadstart'); var TOP_LOADED_DATA = unsafeCastStringToDOMTopLevelType('loadeddata'); var TOP_LOADED_METADATA = unsafeCastStringToDOMTopLevelType('loadedmetadata'); var TOP_MOUSE_DOWN = unsafeCastStringToDOMTopLevelType('mousedown'); var TOP_MOUSE_MOVE = unsafeCastStringToDOMTopLevelType('mousemove'); var TOP_MOUSE_OUT = unsafeCastStringToDOMTopLevelType('mouseout'); var TOP_MOUSE_OVER = unsafeCastStringToDOMTopLevelType('mouseover'); var TOP_MOUSE_UP = unsafeCastStringToDOMTopLevelType('mouseup'); var TOP_PASTE = unsafeCastStringToDOMTopLevelType('paste'); var TOP_PAUSE = unsafeCastStringToDOMTopLevelType('pause'); var TOP_PLAY = unsafeCastStringToDOMTopLevelType('play'); var TOP_PLAYING = unsafeCastStringToDOMTopLevelType('playing'); var TOP_PROGRESS = unsafeCastStringToDOMTopLevelType('progress'); var TOP_RATE_CHANGE = unsafeCastStringToDOMTopLevelType('ratechange'); var TOP_SCROLL = unsafeCastStringToDOMTopLevelType('scroll'); var TOP_SEEKED = unsafeCastStringToDOMTopLevelType('seeked'); var TOP_SEEKING = unsafeCastStringToDOMTopLevelType('seeking'); var TOP_SELECTION_CHANGE = unsafeCastStringToDOMTopLevelType('selectionchange'); var TOP_STALLED = unsafeCastStringToDOMTopLevelType('stalled'); var TOP_SUSPEND = unsafeCastStringToDOMTopLevelType('suspend'); var TOP_TEXT_INPUT = unsafeCastStringToDOMTopLevelType('textInput'); var TOP_TIME_UPDATE = unsafeCastStringToDOMTopLevelType('timeupdate'); var TOP_TOGGLE = unsafeCastStringToDOMTopLevelType('toggle'); var TOP_TOUCH_CANCEL = unsafeCastStringToDOMTopLevelType('touchcancel'); var TOP_TOUCH_END = unsafeCastStringToDOMTopLevelType('touchend'); var TOP_TOUCH_MOVE = unsafeCastStringToDOMTopLevelType('touchmove'); var TOP_TOUCH_START = unsafeCastStringToDOMTopLevelType('touchstart'); var TOP_TRANSITION_END = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('transitionend')); var TOP_VOLUME_CHANGE = unsafeCastStringToDOMTopLevelType('volumechange'); var TOP_WAITING = unsafeCastStringToDOMTopLevelType('waiting'); var TOP_WHEEL = unsafeCastStringToDOMTopLevelType('wheel'); // List of events that need to be individually attached to media elements. var PLUGIN_EVENT_SYSTEM = 1; var didWarnAboutMessageChannel = false; var enqueueTaskImpl = null; function enqueueTask(task) { if (enqueueTaskImpl === null) { try { // read require off the module object to get around the bundlers. // we don't want them to detect a require and bundle a Node polyfill. var requireString = ('require' + Math.random()).slice(0, 7); var nodeRequire = module && module[requireString]; // assuming we're in node, let's try to get node's // version of setImmediate, bypassing fake timers if any. enqueueTaskImpl = nodeRequire('timers').setImmediate; } catch (_err) { // we're in a browser // we can't use regular timers because they may still be faked // so we try MessageChannel+postMessage instead enqueueTaskImpl = function (callback) { { if (didWarnAboutMessageChannel === false) { didWarnAboutMessageChannel = true; if (typeof MessageChannel === 'undefined') { error('This browser does not have a MessageChannel implementation, ' + 'so enqueuing tasks via await act(async () => ...) will fail. ' + 'Please file an issue at https://github.com/facebook/react/issues ' + 'if you encounter this warning.'); } } } var channel = new MessageChannel(); channel.port1.onmessage = callback; channel.port2.postMessage(undefined); }; } } return enqueueTaskImpl(task); } var ReactInternals$1 = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED; var _ReactInternals$Sched = ReactInternals$1.Scheduler, unstable_cancelCallback = _ReactInternals$Sched.unstable_cancelCallback, unstable_now = _ReactInternals$Sched.unstable_now, unstable_scheduleCallback = _ReactInternals$Sched.unstable_scheduleCallback, unstable_shouldYield = _ReactInternals$Sched.unstable_shouldYield, unstable_requestPaint = _ReactInternals$Sched.unstable_requestPaint, unstable_getFirstCallbackNode = _ReactInternals$Sched.unstable_getFirstCallbackNode, unstable_runWithPriority = _ReactInternals$Sched.unstable_runWithPriority, unstable_next = _ReactInternals$Sched.unstable_next, unstable_continueExecution = _ReactInternals$Sched.unstable_continueExecution, unstable_pauseExecution = _ReactInternals$Sched.unstable_pauseExecution, unstable_getCurrentPriorityLevel = _ReactInternals$Sched.unstable_getCurrentPriorityLevel, unstable_ImmediatePriority = _ReactInternals$Sched.unstable_ImmediatePriority, unstable_UserBlockingPriority = _ReactInternals$Sched.unstable_UserBlockingPriority, unstable_NormalPriority = _ReactInternals$Sched.unstable_NormalPriority, unstable_LowPriority = _ReactInternals$Sched.unstable_LowPriority, unstable_IdlePriority = _ReactInternals$Sched.unstable_IdlePriority, unstable_forceFrameRate = _ReactInternals$Sched.unstable_forceFrameRate, unstable_flushAllWithoutAsserting = _ReactInternals$Sched.unstable_flushAllWithoutAsserting; // ReactDOM.js, and ReactTestUtils.js: var _ReactDOM$__SECRET_IN = ReactDOM.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Events, /* eslint-disable no-unused-vars */ getInstanceFromNode = _ReactDOM$__SECRET_IN[0], getNodeFromInstance = _ReactDOM$__SECRET_IN[1], getFiberCurrentPropsFromNode = _ReactDOM$__SECRET_IN[2], injectEventPluginsByName = _ReactDOM$__SECRET_IN[3], eventNameDispatchConfigs = _ReactDOM$__SECRET_IN[4], accumulateTwoPhaseDispatches = _ReactDOM$__SECRET_IN[5], accumulateDirectDispatches = _ReactDOM$__SECRET_IN[6], enqueueStateRestore = _ReactDOM$__SECRET_IN[7], restoreStateIfNeeded = _ReactDOM$__SECRET_IN[8], dispatchEvent = _ReactDOM$__SECRET_IN[9], runEventsInBatch = _ReactDOM$__SECRET_IN[10], /* eslint-enable no-unused-vars */ flushPassiveEffects = _ReactDOM$__SECRET_IN[11], IsThisRendererActing = _ReactDOM$__SECRET_IN[12]; var batchedUpdates = ReactDOM.unstable_batchedUpdates; var IsSomeRendererActing = ReactSharedInternals.IsSomeRendererActing; // this implementation should be exactly the same in // ReactTestUtilsAct.js, ReactTestRendererAct.js, createReactNoop.js var isSchedulerMocked = typeof unstable_flushAllWithoutAsserting === 'function'; var flushWork = unstable_flushAllWithoutAsserting || function () { var didFlushWork = false; while (flushPassiveEffects()) { didFlushWork = true; } return didFlushWork; }; function flushWorkAndMicroTasks(onDone) { try { flushWork(); enqueueTask(function () { if (flushWork()) { flushWorkAndMicroTasks(onDone); } else { onDone(); } }); } catch (err) { onDone(err); } } // we track the 'depth' of the act() calls with this counter, // so we can tell if any async act() calls try to run in parallel. var actingUpdatesScopeDepth = 0; function act(callback) { var previousActingUpdatesScopeDepth = actingUpdatesScopeDepth; var previousIsSomeRendererActing; var previousIsThisRendererActing; actingUpdatesScopeDepth++; previousIsSomeRendererActing = IsSomeRendererActing.current; previousIsThisRendererActing = IsThisRendererActing.current; IsSomeRendererActing.current = true; IsThisRendererActing.current = true; function onDone() { actingUpdatesScopeDepth--; IsSomeRendererActing.current = previousIsSomeRendererActing; IsThisRendererActing.current = previousIsThisRendererActing; { if (actingUpdatesScopeDepth > previousActingUpdatesScopeDepth) { // if it's _less than_ previousActingUpdatesScopeDepth, then we can assume the 'other' one has warned error('You seem to have overlapping act() calls, this is not supported. ' + 'Be sure to await previous act() calls before making a new one. '); } } } var result; try { result = batchedUpdates(callback); } catch (error) { // on sync errors, we still want to 'cleanup' and decrement actingUpdatesScopeDepth onDone(); throw error; } if (result !== null && typeof result === 'object' && typeof result.then === 'function') { // setup a boolean that gets set to true only // once this act() call is await-ed var called = false; { if (typeof Promise !== 'undefined') { //eslint-disable-next-line no-undef Promise.resolve().then(function () {}).then(function () { if (called === false) { error('You called act(async () => ...) without await. ' + 'This could lead to unexpected testing behaviour, interleaving multiple act ' + 'calls and mixing their scopes. You should - await act(async () => ...);'); } }); } } // in the async case, the returned thenable runs the callback, flushes // effects and microtasks in a loop until flushPassiveEffects() === false, // and cleans up return { then: function (resolve, reject) { called = true; result.then(function () { if (actingUpdatesScopeDepth > 1 || isSchedulerMocked === true && previousIsSomeRendererActing === true) { onDone(); resolve(); return; } // we're about to exit the act() scope, // now's the time to flush tasks/effects flushWorkAndMicroTasks(function (err) { onDone(); if (err) { reject(err); } else { resolve(); } }); }, function (err) { onDone(); reject(err); }); } }; } else { { if (result !== undefined) { error('The callback passed to act(...) function ' + 'must return undefined, or a Promise. You returned %s', result); } } // flush effects until none remain, and cleanup try { if (actingUpdatesScopeDepth === 1 && (isSchedulerMocked === false || previousIsSomeRendererActing === false)) { // we're about to exit the act() scope, // now's the time to flush effects flushWork(); } onDone(); } catch (err) { onDone(); throw err; } // in the sync case, the returned thenable only warns *if* await-ed return { then: function (resolve) { { error('Do not await the result of calling act(...) with sync logic, it is not a Promise.'); } resolve(); } }; } } var findDOMNode = ReactDOM.findDOMNode; // Keep in sync with ReactDOMUnstableNativeDependencies.js // ReactDOM.js, and ReactTestUtilsAct.js: var _ReactDOM$__SECRET_IN$1 = ReactDOM.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Events, getInstanceFromNode$1 = _ReactDOM$__SECRET_IN$1[0], /* eslint-disable no-unused-vars */ getNodeFromInstance$1 = _ReactDOM$__SECRET_IN$1[1], getFiberCurrentPropsFromNode$1 = _ReactDOM$__SECRET_IN$1[2], injectEventPluginsByName$1 = _ReactDOM$__SECRET_IN$1[3], /* eslint-enable no-unused-vars */ eventNameDispatchConfigs$1 = _ReactDOM$__SECRET_IN$1[4], accumulateTwoPhaseDispatches$1 = _ReactDOM$__SECRET_IN$1[5], accumulateDirectDispatches$1 = _ReactDOM$__SECRET_IN$1[6], enqueueStateRestore$1 = _ReactDOM$__SECRET_IN$1[7], restoreStateIfNeeded$1 = _ReactDOM$__SECRET_IN$1[8], dispatchEvent$1 = _ReactDOM$__SECRET_IN$1[9], runEventsInBatch$1 = _ReactDOM$__SECRET_IN$1[10], /* eslint-disable no-unused-vars */ flushPassiveEffects$1 = _ReactDOM$__SECRET_IN$1[11], IsThisRendererActing$1 /* eslint-enable no-unused-vars */ = _ReactDOM$__SECRET_IN$1[12]; function Event(suffix) {} var hasWarnedAboutDeprecatedMockComponent = false; /** * @class ReactTestUtils */ /** * Simulates a top level event being dispatched from a raw event that occurred * on an `Element` node. * @param {number} topLevelType A number from `TopLevelEventTypes` * @param {!Element} node The dom to simulate an event occurring on. * @param {?Event} fakeNativeEvent Fake native event to use in SyntheticEvent. */ function simulateNativeEventOnNode(topLevelType, node, fakeNativeEvent) { fakeNativeEvent.target = node; dispatchEvent$1(topLevelType, PLUGIN_EVENT_SYSTEM, document, fakeNativeEvent); } /** * Simulates a top level event being dispatched from a raw event that occurred * on the `ReactDOMComponent` `comp`. * @param {Object} topLevelType A type from `BrowserEventConstants.topLevelTypes`. * @param {!ReactDOMComponent} comp * @param {?Event} fakeNativeEvent Fake native event to use in SyntheticEvent. */ function simulateNativeEventOnDOMComponent(topLevelType, comp, fakeNativeEvent) { simulateNativeEventOnNode(topLevelType, findDOMNode(comp), fakeNativeEvent); } function findAllInRenderedFiberTreeInternal(fiber, test) { if (!fiber) { return []; } var currentParent = findCurrentFiberUsingSlowPath(fiber); if (!currentParent) { return []; } var node = currentParent; var ret = []; while (true) { if (node.tag === HostComponent || node.tag === HostText || node.tag === ClassComponent || node.tag === FunctionComponent) { var publicInst = node.stateNode; if (test(publicInst)) { ret.push(publicInst); } } if (node.child) { node.child.return = node; node = node.child; continue; } if (node === currentParent) { return ret; } while (!node.sibling) { if (!node.return || node.return === currentParent) { return ret; } node = node.return; } node.sibling.return = node.return; node = node.sibling; } } function validateClassInstance(inst, methodName) { if (!inst) { // This is probably too relaxed but it's existing behavior. return; } if (get(inst)) { // This is a public instance indeed. return; } var received; var stringified = '' + inst; if (Array.isArray(inst)) { received = 'an array'; } else if (inst && inst.nodeType === ELEMENT_NODE && inst.tagName) { received = 'a DOM node'; } else if (stringified === '[object Object]') { received = 'object with keys {' + Object.keys(inst).join(', ') + '}'; } else { received = stringified; } { { throw Error( methodName + "(...): the first argument must be a React class instance. Instead received: " + received + "." ); } } } /** * Utilities for making it easy to test React components. * * See https://reactjs.org/docs/test-utils.html * * Todo: Support the entire DOM.scry query syntax. For now, these simple * utilities will suffice for testing purposes. * @lends ReactTestUtils */ var ReactTestUtils = { renderIntoDocument: function (element) { var div = document.createElement('div'); // None of our tests actually require attaching the container to the // DOM, and doing so creates a mess that we rely on test isolation to // clean up, so we're going to stop honoring the name of this method // (and probably rename it eventually) if no problems arise. // document.documentElement.appendChild(div); return ReactDOM.render(element, div); }, isElement: function (element) { return React.isValidElement(element); }, isElementOfType: function (inst, convenienceConstructor) { return React.isValidElement(inst) && inst.type === convenienceConstructor; }, isDOMComponent: function (inst) { return !!(inst && inst.nodeType === ELEMENT_NODE && inst.tagName); }, isDOMComponentElement: function (inst) { return !!(inst && React.isValidElement(inst) && !!inst.tagName); }, isCompositeComponent: function (inst) { if (ReactTestUtils.isDOMComponent(inst)) { // Accessing inst.setState warns; just return false as that'll be what // this returns when we have DOM nodes as refs directly return false; } return inst != null && typeof inst.render === 'function' && typeof inst.setState === 'function'; }, isCompositeComponentWithType: function (inst, type) { if (!ReactTestUtils.isCompositeComponent(inst)) { return false; } var internalInstance = get(inst); var constructor = internalInstance.type; return constructor === type; }, findAllInRenderedTree: function (inst, test) { validateClassInstance(inst, 'findAllInRenderedTree'); if (!inst) { return []; } var internalInstance = get(inst); return findAllInRenderedFiberTreeInternal(internalInstance, test); }, /** * Finds all instance of components in the rendered tree that are DOM * components with the class name matching `className`. * @return {array} an array of all the matches. */ scryRenderedDOMComponentsWithClass: function (root, classNames) { validateClassInstance(root, 'scryRenderedDOMComponentsWithClass'); return ReactTestUtils.findAllInRenderedTree(root, function (inst) { if (ReactTestUtils.isDOMComponent(inst)) { var className = inst.className; if (typeof className !== 'string') { // SVG, probably. className = inst.getAttribute('class') || ''; } var classList = className.split(/\s+/); if (!Array.isArray(classNames)) { if (!(classNames !== undefined)) { { throw Error( "TestUtils.scryRenderedDOMComponentsWithClass expects a className as a second argument." ); } } classNames = classNames.split(/\s+/); } return classNames.every(function (name) { return classList.indexOf(name) !== -1; }); } return false; }); }, /** * Like scryRenderedDOMComponentsWithClass but expects there to be one result, * and returns that one result, or throws exception if there is any other * number of matches besides one. * @return {!ReactDOMComponent} The one match. */ findRenderedDOMComponentWithClass: function (root, className) { validateClassInstance(root, 'findRenderedDOMComponentWithClass'); var all = ReactTestUtils.scryRenderedDOMComponentsWithClass(root, className); if (all.length !== 1) { throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for class:' + className); } return all[0]; }, /** * Finds all instance of components in the rendered tree that are DOM * components with the tag name matching `tagName`. * @return {array} an array of all the matches. */ scryRenderedDOMComponentsWithTag: function (root, tagName) { validateClassInstance(root, 'scryRenderedDOMComponentsWithTag'); return ReactTestUtils.findAllInRenderedTree(root, function (inst) { return ReactTestUtils.isDOMComponent(inst) && inst.tagName.toUpperCase() === tagName.toUpperCase(); }); }, /** * Like scryRenderedDOMComponentsWithTag but expects there to be one result, * and returns that one result, or throws exception if there is any other * number of matches besides one. * @return {!ReactDOMComponent} The one match. */ findRenderedDOMComponentWithTag: function (root, tagName) { validateClassInstance(root, 'findRenderedDOMComponentWithTag'); var all = ReactTestUtils.scryRenderedDOMComponentsWithTag(root, tagName); if (all.length !== 1) { throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for tag:' + tagName); } return all[0]; }, /** * Finds all instances of components with type equal to `componentType`. * @return {array} an array of all the matches. */ scryRenderedComponentsWithType: function (root, componentType) { validateClassInstance(root, 'scryRenderedComponentsWithType'); return ReactTestUtils.findAllInRenderedTree(root, function (inst) { return ReactTestUtils.isCompositeComponentWithType(inst, componentType); }); }, /** * Same as `scryRenderedComponentsWithType` but expects there to be one result * and returns that one result, or throws exception if there is any other * number of matches besides one. * @return {!ReactComponent} The one match. */ findRenderedComponentWithType: function (root, componentType) { validateClassInstance(root, 'findRenderedComponentWithType'); var all = ReactTestUtils.scryRenderedComponentsWithType(root, componentType); if (all.length !== 1) { throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for componentType:' + componentType); } return all[0]; }, /** * Pass a mocked component module to this method to augment it with * useful methods that allow it to be used as a dummy React component. * Instead of rendering as usual, the component will become a simple *