GT2/GT2-Android/node_modules/progress/package.json

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{
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"author": {
"name": "TJ Holowaychuk",
"email": "tj@vision-media.ca"
},
"bugs": {
"url": "https://github.com/visionmedia/node-progress/issues"
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"contributors": [
{
"name": "Christoffer Hallas",
"email": "christoffer.hallas@gmail.com"
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{
"name": "Jordan Scales",
"email": "scalesjordan@gmail.com"
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{
"name": "Andrew Rhyne",
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"description": "Flexible ascii progress bar",
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"readme": "Flexible ascii progress bar.\n\n## Installation\n\n```bash\n$ npm install progress\n```\n\n## Usage\n\nFirst we create a `ProgressBar`, giving it a format string\nas well as the `total`, telling the progress bar when it will\nbe considered complete. After that all we need to do is `tick()` appropriately.\n\n```javascript\nvar ProgressBar = require('progress');\n\nvar bar = new ProgressBar(':bar', { total: 10 });\nvar timer = setInterval(function () {\n bar.tick();\n if (bar.complete) {\n console.log('\\ncomplete\\n');\n clearInterval(timer);\n }\n}, 100);\n```\n\n### Options\n\nThese are keys in the options object you can pass to the progress bar along with\n`total` as seen in the example above.\n\n- `curr` current completed index\n- `total` total number of ticks to complete\n- `width` the displayed width of the progress bar defaulting to total\n- `stream` the output stream defaulting to stderr\n- `head` head character defaulting to complete character\n- `complete` completion character defaulting to \"=\"\n- `incomplete` incomplete character defaulting to \"-\"\n- `renderThrottle` minimum time between updates in milliseconds defaulting to 16\n- `clear` option to clear the bar on completion defaulting to false\n- `callback` optional function to call when the progress bar completes\n\n### Tokens\n\nThese are tokens you can use in the format of your progress bar.\n\n- `:bar` the progress bar itself\n- `:current` current tick number\n- `:total` total ticks\n- `:elapsed` time elapsed in seconds\n- `:percent` completion percentage\n- `:eta` estimated completion time in seconds\n- `:rate` rate of ticks per second\n\n### Custom Tokens\n\nYou can define custom tokens by adding a `{'name': value}` object parameter to your method (`tick()`, `update()`, etc.) calls.\n\n```javascript\nvar bar = new ProgressBar(':current: :token1 :token2', { total: 3 })\nbar.tick({\n 'token1': \"Hello\",\n 'token2': \"World!\\n\"\n})\nbar.tick(2, {\n 'token1': \"Goodbye\",\n 'token2': \"World!\"\n})\n```\nThe above example would result in the output below.\n\n```\n1: Hello World!\n3: Goodbye World!\n```\n\n## Examples\n\n### Download\n\nIn our download example each tick has a variable influence, so we pass the chunk\nlength which adjusts the progress bar appropriately relative to the total\nlength.\n\n```javascript\nvar ProgressBar = require('progress');\nvar https = require('https');\n\nvar req = https.request({\n host: 'download.github.com',\n port: 443,\n path: '/visionmedia-node-jscoverage-0d4608a.zip'\n});\n\nreq.on('response', function(res){\n var len = parseInt(res.headers['content-length'], 10);\n\n console.log();\n var bar = new ProgressBar(' downloading [:bar] :rate/bps :percent :etas', {\n complete: '=',\n incomplete: ' ',\n width: 20,\n total: len\n });\n\n res.on('data', function (chunk) {\n bar.tick(chunk.length);\n });\n\n res.on('end', function () {\n console.log('\\n');\n });\n});\n\nreq.end();\n```\n\nThe above example result in a progress bar like the one below.\n\n```\ndownloading [===== ] 39/bps 29% 3.7s\n```\n\n### Interrupt\n\nTo display a message during progress bar execution, use `interrupt()`\n```javascript\nvar ProgressBar = require('progress');\n\nvar bar = new ProgressBar(':bar :current/:total', { total: 10 });\nvar timer = setInterval(function () {\n bar.tick();\n if (bar.complete) {\n clearInterval(timer);\n } else if (bar.curr === 5) {\n bar.interrupt('this message appears above the progress bar\\ncurrent progress is ' + bar.curr + '/' + bar.total);\n }\n}, 1000);\n```\n\nYou can see more examples in the `examples` folder.\n\n## License\n\nMIT\n",
"readmeFilename": "README.md",
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"url": "git://github.com/visionmedia/node-progress.git"
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