GT2/GT2-Android/node_modules/pegjs/lib/compiler/opcodes.js

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"use strict";
/* Bytecode instruction opcodes. */
var opcodes = {
/* Stack Manipulation */
PUSH: 0, // PUSH c
PUSH_UNDEFINED: 1, // PUSH_UNDEFINED
PUSH_NULL: 2, // PUSH_NULL
PUSH_FAILED: 3, // PUSH_FAILED
PUSH_EMPTY_ARRAY: 4, // PUSH_EMPTY_ARRAY
PUSH_CURR_POS: 5, // PUSH_CURR_POS
POP: 6, // POP
POP_CURR_POS: 7, // POP_CURR_POS
POP_N: 8, // POP_N n
NIP: 9, // NIP
APPEND: 10, // APPEND
WRAP: 11, // WRAP n
TEXT: 12, // TEXT
/* Conditions and Loops */
IF: 13, // IF t, f
IF_ERROR: 14, // IF_ERROR t, f
IF_NOT_ERROR: 15, // IF_NOT_ERROR t, f
WHILE_NOT_ERROR: 16, // WHILE_NOT_ERROR b
/* Matching */
MATCH_ANY: 17, // MATCH_ANY a, f, ...
MATCH_STRING: 18, // MATCH_STRING s, a, f, ...
MATCH_STRING_IC: 19, // MATCH_STRING_IC s, a, f, ...
MATCH_REGEXP: 20, // MATCH_REGEXP r, a, f, ...
ACCEPT_N: 21, // ACCEPT_N n
ACCEPT_STRING: 22, // ACCEPT_STRING s
FAIL: 23, // FAIL e
/* Calls */
LOAD_SAVED_POS: 24, // LOAD_SAVED_POS p
UPDATE_SAVED_POS: 25, // UPDATE_SAVED_POS
CALL: 26, // CALL f, n, pc, p1, p2, ..., pN
/* Rules */
RULE: 27, // RULE r
/* Failure Reporting */
SILENT_FAILS_ON: 28, // SILENT_FAILS_ON
SILENT_FAILS_OFF: 29 // SILENT_FAILS_OFF
};
module.exports = opcodes;