202 lines
7.1 KiB
JavaScript
202 lines
7.1 KiB
JavaScript
|
/**
|
||
|
* Copyright (c) 2017-present, Facebook, Inc. All rights reserved.
|
||
|
*
|
||
|
* This source code is licensed under the MIT license found in the
|
||
|
* LICENSE file in the root directory of this source tree.
|
||
|
*
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
'use strict';Object.defineProperty(exports, "__esModule", { value: true });var _mergeStream;
|
||
|
|
||
|
function _load_mergeStream() {return _mergeStream = _interopRequireDefault(require('merge-stream'));}var _os;
|
||
|
function _load_os() {return _os = _interopRequireDefault(require('os'));}var _path;
|
||
|
function _load_path() {return _path = _interopRequireDefault(require('path'));}var _types;
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function _load_types() {return _types = require('./types');}var _worker;
|
||
|
function _load_worker() {return _worker = _interopRequireDefault(require('./worker'));}function _interopRequireDefault(obj) {return obj && obj.__esModule ? obj : { default: obj };}
|
||
|
|
||
|
/* istanbul ignore next */
|
||
|
const emptyMethod = () => {};
|
||
|
|
||
|
/**
|
||
|
* The Jest farm (publicly called "Worker") is a class that allows you to queue
|
||
|
* methods across multiple child processes, in order to parallelize work. This
|
||
|
* is done by providing an absolute path to a module that will be loaded on each
|
||
|
* of the child processes, and bridged to the main process.
|
||
|
*
|
||
|
* Bridged methods are specified by using the "exposedMethods" property of the
|
||
|
* options "object". This is an array of strings, where each of them corresponds
|
||
|
* to the exported name in the loaded module.
|
||
|
*
|
||
|
* You can also control the amount of workers by using the "numWorkers" property
|
||
|
* of the "options" object, and the settings passed to fork the process through
|
||
|
* the "forkOptions" property. The amount of workers defaults to the amount of
|
||
|
* CPUS minus one.
|
||
|
*
|
||
|
* Queueing calls can be done in two ways:
|
||
|
* - Standard method: calls will be redirected to the first available worker,
|
||
|
* so they will get executed as soon as they can.
|
||
|
*
|
||
|
* - Sticky method: if a "computeWorkerKey" method is provided within the
|
||
|
* config, the resulting string of this method will be used as a key.
|
||
|
* Everytime this key is returned, it is guaranteed that your job will be
|
||
|
* processed by the same worker. This is specially useful if your workers are
|
||
|
* caching results.
|
||
|
*/exports.default =
|
||
|
class {
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
constructor(workerPath) {let options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
|
||
|
const numWorkers = options.numWorkers || (_os || _load_os()).default.cpus().length - 1;
|
||
|
const workers = new Array(numWorkers);
|
||
|
const stdout = (0, (_mergeStream || _load_mergeStream()).default)();
|
||
|
const stderr = (0, (_mergeStream || _load_mergeStream()).default)();
|
||
|
|
||
|
if (!(_path || _load_path()).default.isAbsolute(workerPath)) {
|
||
|
workerPath = require.resolve(workerPath);
|
||
|
}
|
||
|
|
||
|
// Build the options once for all workers to avoid allocating extra objects.
|
||
|
const workerOptions = {
|
||
|
forkOptions: options.forkOptions || {},
|
||
|
maxRetries: options.maxRetries || 3,
|
||
|
workerPath };
|
||
|
|
||
|
|
||
|
for (let i = 0; i < numWorkers; i++) {
|
||
|
const worker = new (_worker || _load_worker()).default(workerOptions);
|
||
|
const workerStdout = worker.getStdout();
|
||
|
const workerStderr = worker.getStderr();
|
||
|
|
||
|
if (workerStdout) {
|
||
|
stdout.add(workerStdout);
|
||
|
}
|
||
|
|
||
|
if (workerStderr) {
|
||
|
stderr.add(workerStderr);
|
||
|
}
|
||
|
|
||
|
workers[i] = worker;
|
||
|
}
|
||
|
|
||
|
let exposedMethods = options.exposedMethods;
|
||
|
|
||
|
// If no methods list is given, try getting it by auto-requiring the module.
|
||
|
if (!exposedMethods) {
|
||
|
// $FlowFixMe: This has to be a dynamic require.
|
||
|
const child = require(workerPath);
|
||
|
|
||
|
exposedMethods = Object.keys(child).filter(
|
||
|
name => typeof child[name] === 'function');
|
||
|
|
||
|
|
||
|
if (typeof child === 'function') {
|
||
|
exposedMethods.push('default');
|
||
|
}
|
||
|
}
|
||
|
|
||
|
exposedMethods.forEach(name => {
|
||
|
if (name.startsWith('_')) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (this.constructor.prototype.hasOwnProperty(name)) {
|
||
|
throw new TypeError('Cannot define a method called ' + name);
|
||
|
}
|
||
|
|
||
|
// $FlowFixMe: dynamic extension of the class instance is expected.
|
||
|
this[name] = this._makeCall.bind(this, name);
|
||
|
});
|
||
|
|
||
|
this._stdout = stdout;
|
||
|
this._stderr = stderr;
|
||
|
this._ending = false;
|
||
|
this._cacheKeys = Object.create(null);
|
||
|
this._options = options;
|
||
|
this._workers = workers;
|
||
|
this._offset = 0;
|
||
|
}
|
||
|
|
||
|
getStdout() {
|
||
|
return this._stdout;
|
||
|
}
|
||
|
|
||
|
getStderr() {
|
||
|
return this._stderr;
|
||
|
}
|
||
|
|
||
|
end() {
|
||
|
if (this._ending) {
|
||
|
throw new Error('Farm is ended, no more calls can be done to it');
|
||
|
}
|
||
|
|
||
|
const workers = this._workers;
|
||
|
|
||
|
// We do not cache the request object here. If so, it would only be only
|
||
|
// processed by one of the workers, and we want them all to close.
|
||
|
for (let i = 0; i < workers.length; i++) {
|
||
|
workers[i].send([(_types || _load_types()).CHILD_MESSAGE_END, false], emptyMethod);
|
||
|
}
|
||
|
|
||
|
this._ending = true;
|
||
|
}
|
||
|
|
||
|
// eslint-disable-next-line no-unclear-flowtypes
|
||
|
_makeCall(method) {for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {args[_key - 1] = arguments[_key];}
|
||
|
if (this._ending) {
|
||
|
throw new Error('Farm is ended, no more calls can be done to it');
|
||
|
}
|
||
|
|
||
|
return new Promise((resolve, reject) => {const
|
||
|
computeWorkerKey = this._options.computeWorkerKey;
|
||
|
const workers = this._workers;
|
||
|
const length = workers.length;
|
||
|
const cacheKeys = this._cacheKeys;
|
||
|
const request = [(_types || _load_types()).CHILD_MESSAGE_CALL, false, method, args];
|
||
|
|
||
|
let worker = null;
|
||
|
let hash = null;
|
||
|
|
||
|
if (computeWorkerKey) {
|
||
|
hash = computeWorkerKey.apply(this, [method].concat(args));
|
||
|
worker = hash == null ? null : cacheKeys[hash];
|
||
|
}
|
||
|
|
||
|
// Do not use a fat arrow since we need the "this" value, which points to
|
||
|
// the worker that executed the call.
|
||
|
function callback(error, result) {
|
||
|
if (hash != null) {
|
||
|
cacheKeys[hash] = this;
|
||
|
}
|
||
|
|
||
|
if (error) {
|
||
|
reject(error);
|
||
|
} else {
|
||
|
resolve(result);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// If a worker is pre-selected, use it...
|
||
|
if (worker) {
|
||
|
worker.send(request, callback);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// ... otherwise use all workers, so the first one available will pick it.
|
||
|
for (let i = 0; i < length; i++) {
|
||
|
workers[(i + this._offset) % length].send(request, callback);
|
||
|
}
|
||
|
|
||
|
this._offset++;
|
||
|
});
|
||
|
}};
|