GT2/GT2-iOS/node_modules/fbjs/lib/everyObject.js

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2018-02-12 17:26:06 +00:00
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
* @typechecks
*/
'use strict';
var hasOwnProperty = Object.prototype.hasOwnProperty;
/**
* Executes the provided `callback` once for each enumerable own property in the
* object until it finds one where callback returns a falsy value. If such a
* property is found, `everyObject` immediately returns false. Otherwise, it
* returns true.
*
* The `callback` is invoked with three arguments:
*
* - the property value
* - the property name
* - the object being traversed
*
* Properties that are added after the call to `everyObject` will not be
* visited by `callback`. If the values of existing properties are changed, the
* value passed to `callback` will be the value at the time `everyObject`
* visits them. Properties that are deleted before being visited are not
* visited.
*/
function everyObject(object, callback, context) {
for (var name in object) {
if (hasOwnProperty.call(object, name)) {
if (!callback.call(context, object[name], name, object)) {
return false;
}
}
}
return true;
}
module.exports = everyObject;