356 lines
11 KiB
Mathematica
356 lines
11 KiB
Mathematica
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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#import "RCTTouchHandler.h"
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#import <UIKit/UIGestureRecognizerSubclass.h>
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#import "RCTAssert.h"
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#import "RCTBridge.h"
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#import "RCTEventDispatcher.h"
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#import "RCTLog.h"
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#import "RCTTouchEvent.h"
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#import "RCTUIManager.h"
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#import "RCTUtils.h"
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#import "UIView+React.h"
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@interface RCTTouchHandler () <UIGestureRecognizerDelegate>
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@end
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// TODO: this class behaves a lot like a module, and could be implemented as a
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// module if we were to assume that modules and RootViews had a 1:1 relationship
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@implementation RCTTouchHandler
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{
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__weak RCTEventDispatcher *_eventDispatcher;
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/**
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* Arrays managed in parallel tracking native touch object along with the
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* native view that was touched, and the React touch data dictionary.
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* These must be kept track of because `UIKit` destroys the touch targets
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* if touches are canceled, and we have no other way to recover this info.
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*/
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NSMutableOrderedSet<UITouch *> *_nativeTouches;
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NSMutableArray<NSMutableDictionary *> *_reactTouches;
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NSMutableArray<UIView *> *_touchViews;
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uint16_t _coalescingKey;
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}
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- (instancetype)initWithBridge:(RCTBridge *)bridge
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{
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RCTAssertParam(bridge);
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if ((self = [super initWithTarget:nil action:NULL])) {
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_eventDispatcher = [bridge moduleForClass:[RCTEventDispatcher class]];
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_nativeTouches = [NSMutableOrderedSet new];
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_reactTouches = [NSMutableArray new];
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_touchViews = [NSMutableArray new];
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// `cancelsTouchesInView` and `delaysTouches*` are needed in order to be used as a top level
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// event delegated recognizer. Otherwise, lower-level components not built
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// using RCT, will fail to recognize gestures.
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self.cancelsTouchesInView = NO;
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self.delaysTouchesBegan = NO; // This is default value.
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self.delaysTouchesEnded = NO;
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self.delegate = self;
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}
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return self;
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}
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RCT_NOT_IMPLEMENTED(- (instancetype)initWithTarget:(id)target action:(SEL)action)
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- (void)attachToView:(UIView *)view
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{
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RCTAssert(self.view == nil, @"RCTTouchHandler already has attached view.");
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[view addGestureRecognizer:self];
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}
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- (void)detachFromView:(UIView *)view
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{
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RCTAssertParam(view);
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RCTAssert(self.view == view, @"RCTTouchHandler attached to another view.");
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[view removeGestureRecognizer:self];
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}
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#pragma mark - Bookkeeping for touch indices
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- (void)_recordNewTouches:(NSSet<UITouch *> *)touches
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{
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for (UITouch *touch in touches) {
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RCTAssert(![_nativeTouches containsObject:touch],
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@"Touch is already recorded. This is a critical bug.");
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// Find closest React-managed touchable view
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UIView *targetView = touch.view;
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while (targetView) {
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if (targetView.reactTag && targetView.userInteractionEnabled) {
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break;
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}
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targetView = targetView.superview;
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}
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NSNumber *reactTag = [targetView reactTagAtPoint:[touch locationInView:targetView]];
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if (!reactTag || !targetView.userInteractionEnabled) {
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continue;
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}
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// Get new, unique touch identifier for the react touch
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const NSUInteger RCTMaxTouches = 11; // This is the maximum supported by iDevices
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NSInteger touchID = ([_reactTouches.lastObject[@"identifier"] integerValue] + 1) % RCTMaxTouches;
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for (NSDictionary *reactTouch in _reactTouches) {
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NSInteger usedID = [reactTouch[@"identifier"] integerValue];
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if (usedID == touchID) {
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// ID has already been used, try next value
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touchID ++;
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} else if (usedID > touchID) {
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// If usedID > touchID, touchID must be unique, so we can stop looking
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break;
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}
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}
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// Create touch
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NSMutableDictionary *reactTouch = [[NSMutableDictionary alloc] initWithCapacity:RCTMaxTouches];
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reactTouch[@"target"] = reactTag;
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reactTouch[@"identifier"] = @(touchID);
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// Add to arrays
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[_touchViews addObject:targetView];
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[_nativeTouches addObject:touch];
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[_reactTouches addObject:reactTouch];
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}
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}
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- (void)_recordRemovedTouches:(NSSet<UITouch *> *)touches
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{
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for (UITouch *touch in touches) {
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NSUInteger index = [_nativeTouches indexOfObject:touch];
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if (index == NSNotFound) {
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continue;
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}
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[_touchViews removeObjectAtIndex:index];
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[_nativeTouches removeObjectAtIndex:index];
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[_reactTouches removeObjectAtIndex:index];
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}
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}
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- (void)_updateReactTouchAtIndex:(NSInteger)touchIndex
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{
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UITouch *nativeTouch = _nativeTouches[touchIndex];
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CGPoint windowLocation = [nativeTouch locationInView:nativeTouch.window];
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CGPoint rootViewLocation = [nativeTouch.window convertPoint:windowLocation toView:self.view];
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UIView *touchView = _touchViews[touchIndex];
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CGPoint touchViewLocation = [nativeTouch.window convertPoint:windowLocation toView:touchView];
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NSMutableDictionary *reactTouch = _reactTouches[touchIndex];
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reactTouch[@"pageX"] = @(RCTSanitizeNaNValue(rootViewLocation.x, @"touchEvent.pageX"));
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reactTouch[@"pageY"] = @(RCTSanitizeNaNValue(rootViewLocation.y, @"touchEvent.pageY"));
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reactTouch[@"locationX"] = @(RCTSanitizeNaNValue(touchViewLocation.x, @"touchEvent.locationX"));
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reactTouch[@"locationY"] = @(RCTSanitizeNaNValue(touchViewLocation.y, @"touchEvent.locationY"));
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reactTouch[@"timestamp"] = @(nativeTouch.timestamp * 1000); // in ms, for JS
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// TODO: force for a 'normal' touch is usually 1.0;
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// should we expose a `normalTouchForce` constant somewhere (which would
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// have a value of `1.0 / nativeTouch.maximumPossibleForce`)?
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if (RCTForceTouchAvailable()) {
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reactTouch[@"force"] = @(RCTZeroIfNaN(nativeTouch.force / nativeTouch.maximumPossibleForce));
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}
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}
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/**
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* Constructs information about touch events to send across the serialized
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* boundary. This data should be compliant with W3C `Touch` objects. This data
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* alone isn't sufficient to construct W3C `Event` objects. To construct that,
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* there must be a simple receiver on the other side of the bridge that
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* organizes the touch objects into `Event`s.
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*
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* We send the data as an array of `Touch`es, the type of action
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* (start/end/move/cancel) and the indices that represent "changed" `Touch`es
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* from that array.
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*/
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- (void)_updateAndDispatchTouches:(NSSet<UITouch *> *)touches
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eventName:(NSString *)eventName
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{
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// Update touches
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NSMutableArray<NSNumber *> *changedIndexes = [NSMutableArray new];
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for (UITouch *touch in touches) {
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NSInteger index = [_nativeTouches indexOfObject:touch];
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if (index == NSNotFound) {
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continue;
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}
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[self _updateReactTouchAtIndex:index];
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[changedIndexes addObject:@(index)];
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}
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if (changedIndexes.count == 0) {
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return;
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}
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// Deep copy the touches because they will be accessed from another thread
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// TODO: would it be safer to do this in the bridge or executor, rather than trusting caller?
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NSMutableArray<NSDictionary *> *reactTouches =
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[[NSMutableArray alloc] initWithCapacity:_reactTouches.count];
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for (NSDictionary *touch in _reactTouches) {
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[reactTouches addObject:[touch copy]];
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}
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BOOL canBeCoalesced = [eventName isEqualToString:@"touchMove"];
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// We increment `_coalescingKey` twice here just for sure that
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// this `_coalescingKey` will not be reused by ahother (preceding or following) event
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// (yes, even if coalescing only happens (and makes sense) on events of the same type).
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if (!canBeCoalesced) {
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_coalescingKey++;
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}
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RCTTouchEvent *event = [[RCTTouchEvent alloc] initWithEventName:eventName
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reactTag:self.view.reactTag
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reactTouches:reactTouches
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changedIndexes:changedIndexes
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coalescingKey:_coalescingKey];
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if (!canBeCoalesced) {
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_coalescingKey++;
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}
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[_eventDispatcher sendEvent:event];
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}
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#pragma mark - Gesture Recognizer Delegate Callbacks
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static BOOL RCTAllTouchesAreCancelledOrEnded(NSSet<UITouch *> *touches)
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{
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for (UITouch *touch in touches) {
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if (touch.phase == UITouchPhaseBegan ||
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touch.phase == UITouchPhaseMoved ||
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touch.phase == UITouchPhaseStationary) {
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return NO;
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}
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}
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return YES;
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}
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static BOOL RCTAnyTouchesChanged(NSSet<UITouch *> *touches)
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{
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for (UITouch *touch in touches) {
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if (touch.phase == UITouchPhaseBegan ||
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touch.phase == UITouchPhaseMoved) {
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return YES;
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}
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}
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return NO;
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}
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#pragma mark - `UIResponder`-ish touch-delivery methods
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- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
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{
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[super touchesBegan:touches withEvent:event];
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// "start" has to record new touches *before* extracting the event.
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// "end"/"cancel" needs to remove the touch *after* extracting the event.
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[self _recordNewTouches:touches];
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[self _updateAndDispatchTouches:touches eventName:@"touchStart"];
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if (self.state == UIGestureRecognizerStatePossible) {
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self.state = UIGestureRecognizerStateBegan;
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} else if (self.state == UIGestureRecognizerStateBegan) {
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self.state = UIGestureRecognizerStateChanged;
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}
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}
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- (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
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{
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[super touchesMoved:touches withEvent:event];
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[self _updateAndDispatchTouches:touches eventName:@"touchMove"];
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self.state = UIGestureRecognizerStateChanged;
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}
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- (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
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{
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[super touchesEnded:touches withEvent:event];
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[self _updateAndDispatchTouches:touches eventName:@"touchEnd"];
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if (RCTAllTouchesAreCancelledOrEnded(event.allTouches)) {
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self.state = UIGestureRecognizerStateEnded;
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} else if (RCTAnyTouchesChanged(event.allTouches)) {
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self.state = UIGestureRecognizerStateChanged;
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}
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[self _recordRemovedTouches:touches];
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}
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- (void)touchesCancelled:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
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{
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[super touchesCancelled:touches withEvent:event];
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[self _updateAndDispatchTouches:touches eventName:@"touchCancel"];
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if (RCTAllTouchesAreCancelledOrEnded(event.allTouches)) {
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self.state = UIGestureRecognizerStateCancelled;
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} else if (RCTAnyTouchesChanged(event.allTouches)) {
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self.state = UIGestureRecognizerStateChanged;
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}
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[self _recordRemovedTouches:touches];
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}
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- (BOOL)canPreventGestureRecognizer:(__unused UIGestureRecognizer *)preventedGestureRecognizer
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{
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return NO;
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}
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- (BOOL)canBePreventedByGestureRecognizer:(UIGestureRecognizer *)preventingGestureRecognizer
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{
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// We fail in favour of other external gesture recognizers.
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// iOS will ask `delegate`'s opinion about this gesture recognizer little bit later.
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return ![preventingGestureRecognizer.view isDescendantOfView:self.view];
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}
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- (void)reset
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{
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if (_nativeTouches.count != 0) {
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[self _updateAndDispatchTouches:_nativeTouches.set eventName:@"touchCancel"];
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[_nativeTouches removeAllObjects];
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[_reactTouches removeAllObjects];
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[_touchViews removeAllObjects];
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}
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}
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#pragma mark - Other
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- (void)cancel
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{
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self.enabled = NO;
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self.enabled = YES;
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}
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#pragma mark - UIGestureRecognizerDelegate
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- (BOOL)gestureRecognizer:(__unused UIGestureRecognizer *)gestureRecognizer shouldRequireFailureOfGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer
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{
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// Same condition for `failure of` as for `be prevented by`.
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return [self canBePreventedByGestureRecognizer:otherGestureRecognizer];
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}
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@end
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