GT2/GT2-Android/node_modules/react-native/React/Base/RCTBridge.h

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/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import <UIKit/UIKit.h>
#import <React/RCTBridgeDelegate.h>
#import <React/RCTBridgeModule.h>
#import <React/RCTDefines.h>
#import <React/RCTFrameUpdate.h>
#import <React/RCTInvalidating.h>
@class JSValue;
@class RCTBridge;
@class RCTEventDispatcher;
@class RCTPerformanceLogger;
/**
* This notification fires when the bridge starts loading the JS bundle.
*/
RCT_EXTERN NSString *const RCTJavaScriptWillStartLoadingNotification;
/**
* This notification fires when the bridge has finished loading the JS bundle.
*/
RCT_EXTERN NSString *const RCTJavaScriptDidLoadNotification;
/**
* This notification fires when the bridge failed to load the JS bundle. The
* `error` key can be used to determine the error that occured.
*/
RCT_EXTERN NSString *const RCTJavaScriptDidFailToLoadNotification;
/**
* This notification fires each time a native module is instantiated. The
* `module` key will contain a reference to the newly-created module instance.
* Note that this notification may be fired before the module is available via
* the `[bridge moduleForClass:]` method.
*/
RCT_EXTERN NSString *const RCTDidInitializeModuleNotification;
/**
* This notification fires just before the bridge starts processing a request to
* reload.
*/
RCT_EXTERN NSString *const RCTBridgeWillReloadNotification;
/**
* This notification fires just before the bridge begins downloading a script
* from the packager.
*/
RCT_EXTERN NSString *const RCTBridgeWillDownloadScriptNotification;
/**
* This notification fires just after the bridge finishes downloading a script
* from the packager.
*/
RCT_EXTERN NSString *const RCTBridgeDidDownloadScriptNotification;
/**
* Key for the RCTSource object in the RCTBridgeDidDownloadScriptNotification
* userInfo dictionary.
*/
RCT_EXTERN NSString *const RCTBridgeDidDownloadScriptNotificationSourceKey;
/**
* This block can be used to instantiate modules that require additional
* init parameters, or additional configuration prior to being used.
* The bridge will call this block to instatiate the modules, and will
* be responsible for invalidating/releasing them when the bridge is destroyed.
* For this reason, the block should always return new module instances, and
* module instances should not be shared between bridges.
*/
typedef NSArray<id<RCTBridgeModule>> *(^RCTBridgeModuleListProvider)(void);
/**
* This function returns the module name for a given class.
*/
RCT_EXTERN NSString *RCTBridgeModuleNameForClass(Class bridgeModuleClass);
/**
* Async batched bridge used to communicate with the JavaScript application.
*/
@interface RCTBridge : NSObject <RCTInvalidating>
/**
* Creates a new bridge with a custom RCTBridgeDelegate.
*
* All the interaction with the JavaScript context should be done using the bridge
* instance of the RCTBridgeModules. Modules will be automatically instantiated
* using the default contructor, but you can optionally pass in an array of
* pre-initialized module instances if they require additional init parameters
* or configuration.
*/
- (instancetype)initWithDelegate:(id<RCTBridgeDelegate>)delegate
launchOptions:(NSDictionary *)launchOptions;
/**
* DEPRECATED: Use initWithDelegate:launchOptions: instead
*
* The designated initializer. This creates a new bridge on top of the specified
* executor. The bridge should then be used for all subsequent communication
* with the JavaScript code running in the executor. Modules will be automatically
* instantiated using the default contructor, but you can optionally pass in an
* array of pre-initialized module instances if they require additional init
* parameters or configuration.
*/
- (instancetype)initWithBundleURL:(NSURL *)bundleURL
moduleProvider:(RCTBridgeModuleListProvider)block
launchOptions:(NSDictionary *)launchOptions;
/**
* This method is used to call functions in the JavaScript application context.
* It is primarily intended for use by modules that require two-way communication
* with the JavaScript code. Safe to call from any thread.
*/
- (void)enqueueJSCall:(NSString *)moduleDotMethod args:(NSArray *)args;
- (void)enqueueJSCall:(NSString *)module method:(NSString *)method args:(NSArray *)args completion:(dispatch_block_t)completion;
/**
* This method is used to call functions in the JavaScript application context
* synchronously. This is intended for use by applications which do their own
* thread management and are careful to manage multi-threaded access to the JSVM.
* See also -[RCTBridgeDelgate shouldBridgeLoadJavaScriptSynchronously], which
* may be needed to ensure that any requires JS code is loaded before this method
* is called. If the underlying executor is not JSC, this will return nil. Safe
* to call from any thread.
*
* @experimental
*/
- (JSValue *)callFunctionOnModule:(NSString *)module
method:(NSString *)method
arguments:(NSArray *)arguments
error:(NSError **)error;
/**
* This method registers the file path of an additional JS segment by its ID.
*
* @experimental
*/
- (void)registerSegmentWithId:(NSUInteger)segmentId path:(NSString *)path;
/**
* Retrieve a bridge module instance by name or class. Note that modules are
* lazily instantiated, so calling these methods for the first time with a given
* module name/class may cause the class to be sychronously instantiated,
* potentially blocking both the calling thread and main thread for a short time.
*/
- (id)moduleForName:(NSString *)moduleName;
- (id)moduleForClass:(Class)moduleClass;
/**
* Convenience method for retrieving all modules conforming to a given protocol.
* Modules will be sychronously instantiated if they haven't already been,
* potentially blocking both the calling thread and main thread for a short time.
*/
- (NSArray *)modulesConformingToProtocol:(Protocol *)protocol;
/**
* Test if a module has been initialized. Use this prior to calling
* `moduleForClass:` or `moduleForName:` if you do not want to cause the module
* to be instantiated if it hasn't been already.
*/
- (BOOL)moduleIsInitialized:(Class)moduleClass;
/**
* All registered bridge module classes.
*/
@property (nonatomic, copy, readonly) NSArray<Class> *moduleClasses;
/**
* URL of the script that was loaded into the bridge.
*/
@property (nonatomic, strong, readonly) NSURL *bundleURL;
/**
* The class of the executor currently being used. Changes to this value will
* take effect after the bridge is reloaded.
*/
@property (nonatomic, strong) Class executorClass;
/**
* The delegate provided during the bridge initialization
*/
@property (nonatomic, weak, readonly) id<RCTBridgeDelegate> delegate;
/**
* The launch options that were used to initialize the bridge.
*/
@property (nonatomic, copy, readonly) NSDictionary *launchOptions;
/**
* Use this to check if the bridge is currently loading.
*/
@property (nonatomic, readonly, getter=isLoading) BOOL loading;
/**
* Use this to check if the bridge has been invalidated.
*/
@property (nonatomic, readonly, getter=isValid) BOOL valid;
/**
* Link to the Performance Logger that logs React Native perf events.
*/
@property (nonatomic, readonly, strong) RCTPerformanceLogger *performanceLogger;
/**
* Reload the bundle and reset executor & modules. Safe to call from any thread.
*/
- (void)reload;
/**
* Inform the bridge, and anything subscribing to it, that it should reload.
*/
- (void)requestReload __deprecated_msg("Call reload instead");
/**
* Says whether bridge has started recieving calls from javascript.
*/
- (BOOL)isBatchActive;
@end