63 lines
1.6 KiB
C
63 lines
1.6 KiB
C
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/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <react/core/ReactPrimitives.h>
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#include <react/core/ShadowNode.h>
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#include <react/mounting/MountingCoordinator.h>
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namespace facebook {
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namespace react {
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/*
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* Abstract class for UIManager's delegate.
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*/
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class UIManagerDelegate {
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public:
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/*
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* Called right after a new/updated Shadow Node tree is constructed.
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* For this moment the tree is already laid out and sealed.
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*/
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virtual void uiManagerDidFinishTransaction(
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MountingCoordinator::Shared const &mountingCoordinator) = 0;
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/*
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* Called each time when UIManager constructs a new Shadow Node. Receiver
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* might use this to optimistically allocate a new native view
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* instances.
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*/
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virtual void uiManagerDidCreateShadowNode(
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const ShadowNode::Shared &shadowNode) = 0;
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/*
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* Called when UIManager wants to dispatch a command to the mounting layer.
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*/
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virtual void uiManagerDidDispatchCommand(
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const ShadowNode::Shared &shadowNode,
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std::string const &commandName,
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folly::dynamic const args) = 0;
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/*
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* Set JS responder for a view
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*/
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virtual void uiManagerDidSetJSResponder(
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SurfaceId surfaceId,
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ShadowNode::Shared const &shadowView,
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bool blockNativeResponder) = 0;
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/*
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* Clear the JSResponder for a view
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*/
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virtual void uiManagerDidClearJSResponder() = 0;
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virtual ~UIManagerDelegate() noexcept = default;
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};
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} // namespace react
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} // namespace facebook
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