345 lines
11 KiB
C++
345 lines
11 KiB
C++
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/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "Scheduler.h"
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#include <glog/logging.h>
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#include <jsi/jsi.h>
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#include <react/core/LayoutContext.h>
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#include <react/debug/SystraceSection.h>
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#include <react/uimanager/ComponentDescriptorRegistry.h>
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#include <react/uimanager/UIManager.h>
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#include <react/uimanager/UIManagerBinding.h>
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#include <react/uimanager/UITemplateProcessor.h>
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namespace facebook {
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namespace react {
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Scheduler::Scheduler(
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SchedulerToolbox schedulerToolbox,
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SchedulerDelegate *delegate) {
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runtimeExecutor_ = schedulerToolbox.runtimeExecutor;
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reactNativeConfig_ =
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schedulerToolbox.contextContainer
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->at<std::shared_ptr<const ReactNativeConfig>>("ReactNativeConfig");
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auto uiManager = std::make_shared<UIManager>();
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auto eventOwnerBox = std::make_shared<EventBeat::OwnerBox>();
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auto eventPipe = [uiManager](
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jsi::Runtime &runtime,
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const EventTarget *eventTarget,
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const std::string &type,
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const ValueFactory &payloadFactory) {
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uiManager->visitBinding([&](UIManagerBinding const &uiManagerBinding) {
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uiManagerBinding.dispatchEvent(
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runtime, eventTarget, type, payloadFactory);
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});
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};
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auto statePipe = [uiManager](StateUpdate const &stateUpdate) {
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uiManager->updateState(stateUpdate);
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};
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eventDispatcher_ = std::make_shared<EventDispatcher>(
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eventPipe,
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statePipe,
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schedulerToolbox.synchronousEventBeatFactory,
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schedulerToolbox.asynchronousEventBeatFactory,
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eventOwnerBox);
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eventOwnerBox->owner = eventDispatcher_;
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componentDescriptorRegistry_ = schedulerToolbox.componentRegistryFactory(
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eventDispatcher_, schedulerToolbox.contextContainer);
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rootComponentDescriptor_ = std::make_unique<const RootComponentDescriptor>(
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ComponentDescriptorParameters{eventDispatcher_, nullptr, nullptr});
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uiManager->setDelegate(this);
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uiManager->setComponentDescriptorRegistry(componentDescriptorRegistry_);
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runtimeExecutor_([=](jsi::Runtime &runtime) {
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auto uiManagerBinding = UIManagerBinding::createAndInstallIfNeeded(runtime);
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uiManagerBinding->attach(uiManager);
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});
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auto componentDescriptorRegistryKey =
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"ComponentDescriptorRegistry_DO_NOT_USE_PRETTY_PLEASE";
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schedulerToolbox.contextContainer->erase(componentDescriptorRegistryKey);
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schedulerToolbox.contextContainer->insert(
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componentDescriptorRegistryKey,
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std::weak_ptr<ComponentDescriptorRegistry const>(
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componentDescriptorRegistry_));
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delegate_ = delegate;
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uiManager_ = uiManager;
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}
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Scheduler::~Scheduler() {
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LOG(WARNING) << "Scheduler::~Scheduler() was called (address: " << this
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<< ").";
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// All Surfaces must be explicitly stopped before destroying `Scheduler`.
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// The idea is that `UIManager` is allowed to call `Scheduler` only if the
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// corresponding `ShadowTree` instance exists.
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// The thread-safety of this operation is guaranteed by this requirement.
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uiManager_->setDelegate(nullptr);
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// Then, let's verify that the requirement was satisfied.
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auto surfaceIds = std::vector<SurfaceId>{};
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uiManager_->getShadowTreeRegistry().enumerate(
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[&](ShadowTree const &shadowTree, bool &stop) {
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surfaceIds.push_back(shadowTree.getSurfaceId());
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});
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assert(
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surfaceIds.size() == 0 &&
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"Scheduler was destroyed with outstanding Surfaces.");
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if (surfaceIds.size() == 0) {
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return;
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}
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LOG(ERROR) << "Scheduler was destroyed with outstanding Surfaces.";
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// If we are here, that means assert didn't fire which indicates that we in
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// production.
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// Now we have still-running surfaces, which is no good, no good.
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// That's indeed a sign of a severe issue on the application layer.
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// At this point, we don't have much to lose, so we are trying to unmount all
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// outstanding `ShadowTree`s to prevent all stored JSI entities from
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// overliving the `Scheduler`. (Unmounting `ShadowNode`s disables
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// `EventEmitter`s which destroys JSI objects.)
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for (auto surfaceId : surfaceIds) {
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uiManager_->getShadowTreeRegistry().visit(
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surfaceId,
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[](ShadowTree const &shadowTree) { shadowTree.commitEmptyTree(); });
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}
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}
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void Scheduler::startSurface(
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SurfaceId surfaceId,
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const std::string &moduleName,
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const folly::dynamic &initialProps,
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const LayoutConstraints &layoutConstraints,
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const LayoutContext &layoutContext) const {
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SystraceSection s("Scheduler::startSurface");
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auto shadowTree = std::make_unique<ShadowTree>(
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surfaceId,
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layoutConstraints,
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layoutContext,
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*rootComponentDescriptor_,
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*uiManager_);
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auto uiManager = uiManager_;
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uiManager->getShadowTreeRegistry().add(std::move(shadowTree));
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runtimeExecutor_([=](jsi::Runtime &runtime) {
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uiManager->visitBinding([&](UIManagerBinding const &uiManagerBinding) {
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uiManagerBinding.startSurface(
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runtime, surfaceId, moduleName, initialProps);
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});
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});
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}
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void Scheduler::renderTemplateToSurface(
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SurfaceId surfaceId,
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const std::string &uiTemplate) {
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SystraceSection s("Scheduler::renderTemplateToSurface");
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try {
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if (uiTemplate.size() == 0) {
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return;
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}
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NativeModuleRegistry nMR;
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auto tree = UITemplateProcessor::buildShadowTree(
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uiTemplate,
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surfaceId,
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folly::dynamic::object(),
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*componentDescriptorRegistry_,
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nMR,
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reactNativeConfig_);
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uiManager_->getShadowTreeRegistry().visit(
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surfaceId, [=](const ShadowTree &shadowTree) {
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return shadowTree.tryCommit(
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[&](RootShadowNode::Shared const &oldRootShadowNode) {
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return std::make_shared<RootShadowNode>(
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*oldRootShadowNode,
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ShadowNodeFragment{
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/* .props = */ ShadowNodeFragment::propsPlaceholder(),
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/* .children = */
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std::make_shared<SharedShadowNodeList>(
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SharedShadowNodeList{tree}),
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});
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});
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});
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} catch (const std::exception &e) {
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LOG(ERROR) << " >>>> EXCEPTION <<< rendering uiTemplate in "
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<< "Scheduler::renderTemplateToSurface: " << e.what();
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}
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}
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void Scheduler::stopSurface(SurfaceId surfaceId) const {
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SystraceSection s("Scheduler::stopSurface");
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// Note, we have to do in inside `visit` function while the Shadow Tree
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// is still being registered.
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uiManager_->getShadowTreeRegistry().visit(
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surfaceId, [](ShadowTree const &shadowTree) {
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// As part of stopping a Surface, we need to properly destroy all
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// mounted views, so we need to commit an empty tree to trigger all
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// side-effects that will perform that.
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shadowTree.commitEmptyTree();
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});
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// Waiting for all concurrent commits to be finished and unregistering the
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// `ShadowTree`.
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uiManager_->getShadowTreeRegistry().remove(surfaceId);
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// We execute JavaScript/React part of the process at the very end to minimize
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// any visible side-effects of stopping the Surface. Any possible commits from
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// the JavaScript side will not be able to reference a `ShadowTree` and will
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// fail silently.
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auto uiManager = uiManager_;
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runtimeExecutor_([=](jsi::Runtime &runtime) {
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uiManager->visitBinding([&](UIManagerBinding const &uiManagerBinding) {
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uiManagerBinding.stopSurface(runtime, surfaceId);
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});
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});
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}
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Size Scheduler::measureSurface(
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SurfaceId surfaceId,
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const LayoutConstraints &layoutConstraints,
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const LayoutContext &layoutContext) const {
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SystraceSection s("Scheduler::measureSurface");
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Size size;
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uiManager_->getShadowTreeRegistry().visit(
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surfaceId, [&](const ShadowTree &shadowTree) {
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shadowTree.tryCommit(
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[&](RootShadowNode::Shared const &oldRootShadowNode) {
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auto rootShadowNode =
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oldRootShadowNode->clone(layoutConstraints, layoutContext);
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rootShadowNode->layoutIfNeeded();
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size = rootShadowNode->getLayoutMetrics().frame.size;
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return nullptr;
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});
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});
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return size;
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}
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MountingCoordinator::Shared Scheduler::findMountingCoordinator(
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SurfaceId surfaceId) const {
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MountingCoordinator::Shared mountingCoordinator = nullptr;
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uiManager_->getShadowTreeRegistry().visit(
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surfaceId, [&](const ShadowTree &shadowTree) {
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mountingCoordinator = shadowTree.getMountingCoordinator();
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});
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return mountingCoordinator;
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}
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void Scheduler::constraintSurfaceLayout(
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SurfaceId surfaceId,
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const LayoutConstraints &layoutConstraints,
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const LayoutContext &layoutContext) const {
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SystraceSection s("Scheduler::constraintSurfaceLayout");
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uiManager_->getShadowTreeRegistry().visit(
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surfaceId, [&](ShadowTree const &shadowTree) {
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shadowTree.commit([&](RootShadowNode::Shared const &oldRootShadowNode) {
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return oldRootShadowNode->clone(layoutConstraints, layoutContext);
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});
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});
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}
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ComponentDescriptor const *
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Scheduler::findComponentDescriptorByHandle_DO_NOT_USE_THIS_IS_BROKEN(
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ComponentHandle handle) const {
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return componentDescriptorRegistry_
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->findComponentDescriptorByHandle_DO_NOT_USE_THIS_IS_BROKEN(handle);
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}
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#pragma mark - Delegate
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void Scheduler::setDelegate(SchedulerDelegate *delegate) {
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delegate_ = delegate;
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}
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SchedulerDelegate *Scheduler::getDelegate() const {
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return delegate_;
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}
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#pragma mark - UIManagerDelegate
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void Scheduler::uiManagerDidFinishTransaction(
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MountingCoordinator::Shared const &mountingCoordinator) {
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SystraceSection s("Scheduler::uiManagerDidFinishTransaction");
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if (delegate_) {
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delegate_->schedulerDidFinishTransaction(mountingCoordinator);
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}
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}
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void Scheduler::uiManagerDidCreateShadowNode(
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const ShadowNode::Shared &shadowNode) {
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SystraceSection s("Scheduler::uiManagerDidCreateShadowNode");
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if (delegate_) {
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auto shadowView = ShadowView(*shadowNode);
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delegate_->schedulerDidRequestPreliminaryViewAllocation(
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shadowNode->getSurfaceId(), shadowView);
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}
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}
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void Scheduler::uiManagerDidDispatchCommand(
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const ShadowNode::Shared &shadowNode,
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std::string const &commandName,
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folly::dynamic const args) {
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SystraceSection s("Scheduler::uiManagerDispatchCommand");
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if (delegate_) {
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auto shadowView = ShadowView(*shadowNode);
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delegate_->schedulerDidDispatchCommand(shadowView, commandName, args);
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}
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}
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/*
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* Set JS responder for a view
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*/
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void Scheduler::uiManagerDidSetJSResponder(
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SurfaceId surfaceId,
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const ShadowNode::Shared &shadowNode,
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bool blockNativeResponder) {
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if (delegate_) {
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// TODO: the first shadowView paramenter, should be the first parent that
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// is non virtual.
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auto shadowView = ShadowView(*shadowNode);
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delegate_->schedulerDidSetJSResponder(
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surfaceId, shadowView, shadowView, blockNativeResponder);
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}
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}
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/*
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* Clear the JSResponder for a view
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*/
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void Scheduler::uiManagerDidClearJSResponder() {
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if (delegate_) {
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delegate_->schedulerDidClearJSResponder();
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}
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}
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} // namespace react
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} // namespace facebook
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