#ifndef AEDOMAIN_OBJECT_TYPE #define AEDOMAIN_OBJECT_TYPE #include "ObjectType.hpp" #include class AeDomainObjectType : public ObjectType { public: virtual ~AeDomainObjectType(void) { } virtual const std::string& getName() const; virtual const std::string& getURI() const; virtual const std::string& getSchemaLocation() const; virtual const std::string& getIdentType() const; }; #endif // AEDOMAIN_OBJECT_TYPE